I’m really not sure how it happened. Despite our coverage of so many different streaming boxes over the years, we somehow never reviewed Logitech's Revue, their entrant into the Google TV space. We took a long hard look at a Sony BluRay/Google TV combo; but despite having had our hands on just about every piece of tech running Google TV that remains, until now, our only review. Perhaps, and this is serious, the other editors that had handled the gear felt just how unfinished the product really was; and knew it would be a labor of love to slog through it. Wish they’d tipped me off. We’re expecting big things from Google with regards to Google TV in the next few months, certainly by CES. So, we figured, before we see what’s next, let’s look at what’s best. And so, we have the LG Google TV. ::Nods head::

Let’s back-up a bit and look at where we’ve been.

Before Netflix popularized the idea of streaming video to devices of all shapes and sizes, one group was working hard to make that sort of thing a reality in their own homes, HTPC DIYers. I built a huge noisy machine for playing back local content and handling web video, and continually upgraded it from about 2005 until . . . well, today. Gradually, some media playback devices started to trickle out from the likes of Asus, Popcorn Hour and Western Digital, that filled this role. These devices generally used cheap MIPS based SoCs to drive playback of compressed video streamed from attached storage or locally on a network. Underpowered in terms of compute, their UIs were often sluggish, and codec support often wasn’t extensive, so it was important to ensure your files were encoded to match your player. These weren’t bad solutions, but Netflix would stymie their popularity.

When Netflix’s streaming services exploded in popularity, one theretofore unknown company was ready to step in. Roku made what first seemed like an absurdly single purpose device. Its internals weren’t too different from the streamers that had preceded it, but instead of focusing on local content, the little black box was built to stream Netflix on your big screen. The low entry cost of the box (just $99), and the popularity of the Netflix service was a match made in heaven. While Roku’s sales aren’t in the vicinity of, say, the Xbox 360, it certainly exceeds all the streamers that had preceded it, combined.

The explosion of popularity of streaming services inspired many playback devices, and the systems were integrated into TVs, DVD and BluRay Players and, fatefully, game consoles like the Xbox 360. Microsoft’s game console is as well equipped a media player as it comes, with local and network media playback, as well as access to all of the major streaming services’ wares. Parallel to this, though, was Apple TV. The minuscule Apple TV was limited in all the right ways. It was locked into the iTunes store for all of its content, and had little to no storage. Indeed the earliest versions were 720p devices that didn’t impress in picture quality. What Apple TV did have going for it was expectations. Users had already seen how Apple’s iOS was blessed with new features that extended the platform's capabilities, and hoped to see the same for the odd, corded cousin. In particular, users wanted apps.

Today, when your smartphone doesn’t natively do something, you get an app. Operating systems, even mobile ones, can’t be constantly and infinitely updated to provide new functions or experiences. iOS development proved that fast and cheap development cycles freed them to experiment with services and experiences in a way that traditional PC development lacked. The result was an explosion of apps designed to alter and enhance everyday behaviors. To media player enthusiasts the idea of a little TV box with apps would be a great way to see innovation where it is so desperately needed.

Apple TV still doesn’t have an appstore. And the limited apps available leave it at best with parity in the market. Where the Apple TV has broken new ground is AirPlay. A long standing geek dream is to be able to effortlessly send a video from one device to another, wirelessly. AirPlay does this so seamlessly, the TV becomes a compliment to the iPad, in an odd role reversal.

Originally announced at Google I/O 2010, the Android on TV implementation was hotly anticipated. On its release, though, it fell far short of expectations. The Android 2.x underpinnings were obfuscated by a 10-foot UI whose biggest feature was integration with Google Search. The combination of Google Search with the index of available streaming and local listings made it possible to find available content related to your search terms simple. But the rest of the affair was clunky. Though available in a satellite TV STB, and integrated within a Sony set, Google TV was always somewhat offset from the actual television watching experience. Indeed, even in the Dish DVR into which it was integrated, it was possible to have UI elements from the STB overlaid atop Google TV UI elements, and have no clear way to eliminate one or the other separately.

Apps were limited to a small handful, and no app marketplace was initially included. Instead, Google’s Chrome browser was provided, so that users could simply surf to the content they wanted. Unfortunately, many content providers weren’t willing to share and left Google TV devices off of their whitelists, so services like Hulu Plus were unavailable. And perhaps most damning of all, performance wasn’t up to snuff. Based initially on x86 Intel hardware, first generation Google TV software never delivered a smooth UI experience, and even had issues with smooth Flash HD video playback.

As these first generation devices floundered, we were left befuddled about why this all seemed to be going so wrong. No one had, nor has yet, put together that perfect combination of components and software to deliver the perfect big screen experience. Typical STB silicon is underpowered for UI and 3D performance, and even when it’s given a little more oomph, as in Intel’s SoC hardware, it still fell short. In the meanwhile, software could deliver some excellent experiences, but fall so short in others.

A number of software updates came that moved things along a bit. Transitioning Google TV to an Android 3.x platform was meant to make it easier for Android developers to design apps that would work across phones, tablets and televisions, using a design framework they pushed heavily at Google I/O 2011. The Honeycomb builds also improved UI responsiveness, though hardly perfected it. The App Marketplace (later renamed Google Play Store) arrived, but the initial run of apps were a bit mundane.

We set off for CES 2012 with little enthusiasm for the space, even as we knew that “smart TVs” would be the new big thing all the OEMs would be pushing. But that hopefulness reared its ugly head again as we learned about some big changes for Google TV, both in hardware and software. All second generation Google TV devices would move to ARM silicon, including SoCs from Marvell (long a player in the video silicon space) and a surprise entrant, LG. Korea’s LG would also play a role in a big software change for Google TV, the first skinned implementation. Skins over Android are rarely something to get excited over, and can often be a detriment to performance, but the reality was that the bar was so low with Google TV that anything that could inch it up would be considered a blessing.

And so, here we are. With a 47” LG G2 Google TV enthroned atop our entertainment center and all wired up. And what do we think? Sigh.

The Panel
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  • JaredC01 - Wednesday, October 03, 2012 - link

    You can install 'third party' apps on the TV, and I happen to have a beta version of XBMC on my Evo 4G LTE... Might have to give it a try. Reply
  • nathanddrews - Wednesday, October 03, 2012 - link

    +1 to this idea.

    The "perfect" HTPC has been with us for a while, I think. A simple, vanilla $350 laptop with SNB (or IVB) inside connected via HDMI and loaded up with XBMC can honestly do just about everything. Toss in a couple XBMC plugins and I'm not sure you can do better. Local, network, or Internet, you've got a single interface to listen to or watch anything you want.

    I can't wait until they get Eden-level stability into the Android app. :)
    Reply
  • JaredC01 - Wednesday, October 03, 2012 - link

    I actually have the 55" version of the G2.

    On 'the panel' page you state the TV has 2x component inputs. That's incorrect. The TV has a single component input and a single composite input. When using component, you must also use the audio from the composite input cable, which removes the ability to use them both at the same time as well.

    Also, you said there's 'no apparent way to change the panel order' which is also incorrect. You cannot REMOVE a panel best I have found, but you can rearrange them. The same is true with the shortcut bar, you can change the arrangement and selection of all the items in the bar side the home, notifications, and apps buttons.

    As for the 'Home' shortcut on the app bar, it toggles between full-screen video and the panel layout.

    I will also say that you CAN download an alternate launcher from the Play Store, though it's the typical tablet / phone UI and not a Google TV enabled launcher.
    Reply
  • JasonInofuentes - Wednesday, October 03, 2012 - link

    I've already packaged the unit up for return to LG but if you wouldn't mind filling me in on how to rearrange the panels and the shortcut bar I will add that information in. I dug through the settings and couldn't figure out how.
    I did actually try a few launcher's out, including one designed to replace the Google TV launcher, but there wasn't really any value add, and the LG launcher seemed eager to reinstate itself every now and again.

    As for the component inputs, you are correct, and I'll update that shortly. Thanks.

    Jason
    Reply
  • JaredC01 - Wednesday, October 03, 2012 - link

    For rearranging the panels and the shortcuts you just have to long click on them (long click on the panel name tab for the panels) and it will give you a drag-and-drop rearrangement menu. As for swapping out the icons, it's as easy as hitting the Menu button on the remote (from the Home screen), and selecting "Customize home items". Reply
  • chavv - Wednesday, October 03, 2012 - link

    For 60$ one can buy Android 4 powered "pc-on-flash"
    With hdmi, usb, wifi, sdcard connectivity
    Reply
  • yyrkoon - Wednesday, October 03, 2012 - link

    Do you actually own one ? If so, have you used it for months ? Years ?

    At this price, the reliability comes into question, as well as the origins of the device.

    In all honesty I too was thinking the same thing. At the beginning. Then I saw this was a full blown "PC" + screen, in one device. For $60 you're hardly going to get a HDTV along with it.

    Yes, I too have seen these devices you speak of. they are more like $70 + for low end dual core AllWinner A10 ARM based systems that are slightly bigger than a USB thumb drive. Also at $70 they do not come with wifi, or a SD card slot. Just USB, and HDMI out. Also, at these prices, these devices are all no name brand devices. From China, where yours truly has no faith in customer relations. If it were Asus, or someone else who cares about their reputation, then this would be a non issue for me.

    However, I have read a few user reviews on such devices, The best I have found so far some person bought 3 devices, and was happy with 2, because they 3rd powered up for 5 minutes before dying . . . so yeah. Whatever you like.
    Reply
  • yyrkoon - Wednesday, October 03, 2012 - link

    As an aside, I would probably not buy a device like that which is reviewed myself. Let alone for $1000+ USD . . .

    Get a rasberry PI, and wait for someone to release a google android TV image for it. Get the proper write tool for given OS, write it to a SD card, Pop in the SD card, viloa. Near instant google TV for $35 USB plus shipping. Plus time invested.
    Reply
  • chavv - Wednesday, October 03, 2012 - link

    I agree, chinese device...
    Yet, for 60$ one can buy rockchip3066 (real dual-core cpu) based device with mali mp4 gpu. With hdmi, sdcard, usb and wifi.
    If retail sellers want 100$ for such device without these ports, well they take riska and want profit :)
    Reply
  • cjb110 - Wednesday, October 03, 2012 - link

    Having recently bought Sony's standalone box, I'd agree. I think its more powerful and better than SmartTV's. But it needs more focus from Google

    Chrome is good, but its a different version than now on the tablets/phones, and missing useful things like page sync.

    And I know Google/Apple want us to live in clouds, but until they launch all their cloud products worldwide, people need alternatives...so I think Google should have put more effort into allowing people to access content they already have. DLNA/UPNP would have been good.

    Also their Play Store is a little to restrictive, the OS is better at handling apps built for other devices than they give it credit for, allowing apps to be installed with a warning would expand the ecosystem instantly.
    Reply

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