Final Words

The iPhone 5s is quite possibly the biggest S-update we've ever seen from Apple. I remember walking out of the venue during Apple's iPhone 5 launch and being blown away by the level of innovation, at the platform/silicon level, that Apple crammed into the iPhone 5. What got me last time was that Apple built their own ARM based CPU architecture from the ground up, while I understand that doesn't matter for the majority of consumers - it's no less of an achievement in my eyes. At the same time I remember reading through a sea of disappointment on Twitter - users hoping for more from Apple with the iPhone 5. If you fell into that group last time, there's no way you're going to be impressed by the iPhone 5s. For me however, there's quite a bit to be excited about.

The A7 SoC is seriously impressive. Apple calls it a desktop-class SoC, but I'd rather refer to it as something capable of competing with the best Intel has to offer in this market. In many cases the A7's dual cores were competitive with Intel's recently announced Bay Trail SoC. Web browsing is ultimately where I noticed the A7's performance the most. As long as I was on a good internet connection, web pages just appeared after resolving DNS. The A7's GPU performance is also insanely good - more than enough for anything you could possibly throw at the iPhone 5s today, and fast enough to help keep this device feeling quick for a while.

Apple's move to 64-bit proves it is not only committed to supporting its own microarchitectures in the mobile space, but also that it is being a good steward of the platform. Just like AMD had to do in the mid-2000s, Apple must plan ahead for the future of iOS and that's exactly what it has done. The immediate upsides to moving to 64-bit today are increased performance across the board as well as some huge potential performance gains in certain FP and cryptographic workloads.

The new camera is an evolutionary but much appreciated step forward compared to the iPhone 5. Low light performance is undoubtedly better, and Apple presents its users with an interesting balance of spatial resolution and low light sensitivity. The HTC One seemed to be a very polarizing device for those users who wanted more resolution and not just great low light performance - with the 5s Apple attempts to strike a more conservative balance. The 5s also benefits from the iOS's excellent auto mode, which seems to do quite well for novice photographers. I would love to see full manual control exposed in the camera UI, but Apple's auto mode seems to be quite good for those who don't want to mess with settings. The A7's improved ISP means things like HDR captures are significantly quicker than they were on even the iPhone 5. Shot to shot latency is also incredibly low.

Apple's Touch ID was the biggest surprise for me. I found it very well executed and a nice part of the overall experience. When between the 5s and the 5/5c, I immediately miss Touch ID. Apple is still a bit too conservative with where it allows Touch ID instead of a passcode, but even just as a way to unlock the device and avoid typing in my iCloud password when downloading apps it's a real improvement. I originally expected Touch ID to be very gimmicky, but now I'm thinking this actually may be a feature we see used far more frequently on other platforms as well.

The 5s builds upon the same chassis as the iPhone 5 and with that comes a number of tradeoffs. I still love the chassis, design and build quality - I just wish it had a larger display. While I don't believe the world needs to embrace 6-inch displays, I do feel there is room for another sweet spot above 4-inches. For me personally, Motorola has come the closest with the Moto X and I would love to see what Apple does with a larger chassis. The iPhone has always been a remarkably power efficient platform, a larger chassis wouldn't only give it a bigger, more usable screen but also a much larger battery to boot. I'm not saying that replacing the 4-inch 5s chassis is the only option, I'd be fine with a third model sitting above it in screen size/battery capacity similar to how there are both 13 and 15-inch MacBook Pros.

The lack of 802.11ac and LTE-A support also bother me as the 5s is so ahead of the curve elsewhere in silicon. There's not much I can see to either point other than it's obvious that both will be present in next year's model, and for some they may be features worth waiting for.

At the end of the day, if you prefer iOS for your smartphone - the iPhone 5s won't disappoint. In many ways it's an evolutionary improvement over the iPhone 5, but in others it is a significant step forward. What Apple's silicon teams have been doing for these past couple of years has really started to pay off. From a CPU and GPU standpoint, the 5s is probably the most futureproof of any iPhone ever launched. As much as it pains me to use the word futureproof, if you are one of those people who likes to hold onto their device for a while - the 5s is as good a starting point as any.

Display, Cellular & WiFi
Comments Locked

464 Comments

View All Comments

  • Dug - Wednesday, September 18, 2013 - link

    "maybe you should hire a developer to write native cross platform benchmark tools"
    WHY? It is not going to make any difference. Developers aren't writing native cross platform programs. If they can take advantage of anything that's in the system, then show it off.
    That would be like telling car manufacturers to redesign a hybrid to gas only to compare with all the other gas only cars.
  • ddriver - Wednesday, September 18, 2013 - link

    "Developers aren't writing native cross platform programs"

    Maybe it is about time you crawl from under the rock you are living under... Any even remotely concerned with performance and efficiency application pretty much mandates it is a native application. It would be incredibly stupid to not do it, considering the "closest" to native language Java is like 2-3 times slower and users 10-20 times as much memory.
  • Dug - Wednesday, September 18, 2013 - link

    Exactly my point! "native cross platform" Each cross-platform solution can only support a subset of the functionality included in each native platform.

    It doesn't get you anywhere to produce a native cross platform benchmark tool.

    Again you have to mitigate to names and snide comments because you are wrong.
  • ddriver - Wednesday, September 18, 2013 - link

    What you talk about is I/O, events and stuff like that. When it comes to pure number crunching the same code can execute perfectly well for every platform it is complied against. Actually, some modern frameworks go even further than that and provide ample abstractions. For example, the same GUI application can run on Windows, Linux, MacOS, iOS and Android, apart from a few other minor platforms.
  • Anand Lal Shimpi - Wednesday, September 18, 2013 - link

    Ultimately the benchmarking problem is being fixed, just not on the time scale that we want it to. I figured we'd be better off by now, and in many ways we are (WebXPRT, Browsermark are both steps in the right direction, we have more native tools under Android now) but part of the problem is there was a long period of uncertainty around what OSes would prevail. Now that question is finally being answered and we're seeing some real investment in benchmarks. Trust me, I tried to do a lot behind the scenes over the past 4 years (some of which Brian and I did recently) but this stuff takes time. I remember going through this in the early days of the PC industry too though, I know how it all ends - it'll just take a little time to get there.

    Actually I think 128-bit registers might've been optional on v7.

    The only reason encryption results are in that table is because that's how Geekbench groups them. There's no nefarious purpose there (note that it's how we've always reported the Geekbench results, as they are reported in the test themselves).

    In my experience with the 5s I haven't noticed any performance regressions compared to the 5/5c. I'm not saying they don't exist and I'll continue to hunt, it's just that they aren't there now. I believe I established the reasoning for why you'd want to do this early, and again we're talking about at most 12 months before they should start the move to 64-bit anyways. Apple tends to like its ISA transitions to be as quick and painless as possible, and moving early to ARMv8 makes a lot of sense in that light. Sure they are benefiting from the marketing benefits of having a feature that no one else does, but what company doesn't do that?

    I don't believe the move to 64-bit with Cyclone was driven first and foremost by marketing. Keep in mind that this architecture was designed when a bunch of certain ex-AMDers were over there too...

    Take care,
    Anand
  • BrooksT - Wednesday, September 18, 2013 - link

    Why would Anand write cross-platform benchmarks that have no connection to real world usage? Especially when you then complain that the 64 bit coverage isn't real world enough?
  • ddriver - Wednesday, September 18, 2013 - link

    For starters, putting the encryption results in their own graph, like every other review before that, and side to side comparison between geekbench ST/MT scores for A7 and competing v7 chips would be a good start toward a more objective and less biased article.

    And I know I am asking a lot, but an edit feature in the comment section is long overdue...
  • TheBretz - Wednesday, September 18, 2013 - link

    For what it's worth this is NOT a case of LITERALLY comparing "Apples" and "Oranges" - it is a case of comparing "Apple" and many other manufacturers, but there was no fruit involved in the comparison, only smarthphones and tablets.
  • ddriver - Wednesday, September 18, 2013 - link

    Apples to oranges is a figure of speech, it has nothing to do with the company apple... It concerns comparing incomparable objects which is the case of completely different JS implementations on iOS and Android.
  • Arbee - Wednesday, September 18, 2013 - link

    Please name any case when AT's benchmarks and reviews have been proven to be biased or inaccurate. There's a reason the writers at other sites consider AT the gold standard for solid technical commentary (Engadget, Gizmodo, and the Verge all regularly credit AT on technical stories). As far as bias, have you *heard* Brian cooing about practically wanting to marry the Nexus 5? ;-)

    I think what actually happened here is that apparently Apple engineers listen to the AT podcast, because aside from 802.11ac and the screen size the 5S is designed almost perfectly to AT's well-known and often-stated specifications. It hits all of Anand's chip architecture geekery hot buttons in a way that Samsung's mashups of off-the-shelf parts never will, and they used Brian's exact line "Bigger pixels means better pictures" in the presentation. And naturally, if someone gives you what you want, you're likely to be happy with it. This is why people have Amazon gift lists ;-)

    Krait's 128 bit SIMD definitely helps, but it won't match true v8 architecture designs. I've written commercially shipping ARM assembly, and there's a *lot* of cruft in the older ISA that v8 cleans right up. And it lets compilers generate *much* more favorable code. I'll be surprised if the next Snapdragons aren't at least 32-bit v8. Qualcomm has been pretty forward-looking aside from their refusal to cooperate with the open-source community (Freedreno FTW).

    As far as 64 bit on less than 4 GB of RAM, it enables applications to more freely operate on files in NAND without taking up huge amounts of RAM (via mmap(), which the Linux kernel in Android of course also has). Apps like Loopy HD and MultiTrack DAW (not to mention Apple's own iMovie and GarageBand) will definitely be able to take advantage.

Log in

Don't have an account? Sign up now