GPU 2012 Benchmarks
BENCH
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Bench Results
NVIDIA GeForce GTX 660
980MHz/6.006GHz 2GB GDDR5
980MHz/6.006GHz 2GB GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better 37.1
Frames per Second - Higher is Better 37.1
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better 64.6
Frames per Second - Higher is Better 64.6
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 26.8
Frames per Second - Higher is Better 26.8
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better 41.5
Frames per Second - Higher is Better 41.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better 41.5
Frames per Second - Higher is Better 41.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better 83
Frames per Second - Higher is Better 83
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 90.3
Frames per Second - Higher is Better 90.3
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 106.1
Frames per Second - Higher is Better 106.1
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 77.2
Frames per Second - Higher is Better 77.2
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better 90.3
Frames per Second - Higher is Better 90.3
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better 90.1
Frames per Second - Higher is Better 90.1
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better 126.7
Frames per Second - Higher is Better 126.7
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better 75
Frames per Second - Higher is Better 75
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better 116
Frames per Second - Higher is Better 116
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 167.8
Frames per Second - Higher is Better 167.8
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better 72.7
Frames per Second - Higher is Better 72.7
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 48.2
Frames per Second - Higher is Better 48.2
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 71.3
Frames per Second - Higher is Better 71.3
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better 89.2
Frames per Second - Higher is Better 89.2
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 96.5
Frames per Second - Higher is Better 96.5
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better 180.4
Frames per Second - Higher is Better 180.4
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better 86.1
Frames Per Second - Higher is Better 86.1
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 116.7
Frames per Second - Higher is Better 116.7
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 58.6
Frames per Second - Higher is Better 58.6
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 72.2
Frames per Second - Higher is Better 72.2
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better) 186.3
Leaders Texture Decompression - FPS (Higher is Better) 186.3
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 5000
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 5000
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better 85.1
Frames per Second - Higher is Better 85.1
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 395
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 395
Folding @ Home (CUDA)
Nanoseconds Per Day - Higher Is Better
830
Nanoseconds Per Day - Higher Is Better
Test build featuring early Kepler optimizations
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better 9.8
Gigapixels Per Second - Higher is Better 9.8
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better 65
Gigatexels Per Second - Higher is Better 65
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better 2020
Frames per Second - Higher is Better 2020
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better 1528
Frames per Second - Higher is Better 1528
Unigine Heaven
Frames per Second - Higher is Better 51.2
Frames per Second - Higher is Better 51.2
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 106
Total System Power Consumption in Watts (Lower is Better) 106
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 105
Total System Power Consumption in Watts (Lower is Better) 105
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better) 287
Total System Power Consumption in Watts (Lower is Better) 287
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better) 254
Total System Power Consumption in Watts (Lower is Better) 254
Idle GPU Temperature
Temperature in Celsius (Lower is Better) 30
Temperature in Celsius (Lower is Better) 30
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better) 74
Temperature in Celsius (Lower is Better) 74
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better) 75
Temperature in Celsius (Lower is Better) 75
Idle Noise Levels
Noise In dB(A) (Lower is Better) 40.1
Noise In dB(A) (Lower is Better) 40.1
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better) 47.4
Noise In dB(A) (Lower is Better) 47.4
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better) 47.4
Noise In dB(A) (Lower is Better) 47.4