For a while now we've been using Basemark ES 2.0 in our smartphone reviews and SoC discussions to gauge OpenGL ES performance. For end users however, getting the same benchmarks has been difficult if not impossible, making comparisons and verification somewhat of a challenge for enthusiasts. The alternatives to the big industry-standard benchmarks in the Android market sometimes are poorly documented and ill-maintained as well. As time goes on we'll see more of these industry-standard benchmarks start showing up in all the app marketplaces for each platform. 

Today RightWare is launching Basemark ES 2.0 Taiji Free on the Android market, which contains (as the name suggests) the Taiji subtest of Basemark ES 2.0. The version being launched supports both Android and iOS for comparison purposes, though the iOS version will launch at a later date in Q1 2012. Taiji is the first of the two game benchmark scenes inside Basemark ES 2.0, the second being Hoverjet.

In conjunction, ES 2.0 Taiji Free also will feature an online result browser component called Power Board. This online result browser component aggregates and allows for comparisons of both user-submitted and in-house tested scores much the same way GLBenchmark and others do. It appears that Power Board will also aggregate data from the rest of Rightware's benchmarking portfolio, including Basemark GUI. Information and device details such as SoC, GPU, and resolution are all provided as well on Power Board for comparison purposes.

This is a big step in the right direction toward depreciating some of the enthusiast community's reliance on some of the poorly documented or ill-maintained benchmarks like Quadrant and others. 

Source: Rightware, Power Board, Android Market

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  • tipoo - Thursday, December 22, 2011 - link

    Looks somewhere between 3Dmark 2001 and 2003, doesn't it? Closer to 2001 though. We're getting there...Slowly :P
  • KalleSverige - Thursday, December 22, 2011 - link

    Awesome!!
  • gevorg - Thursday, December 22, 2011 - link

    Better than Quake 3, on a smartphone!
  • sherifone - Thursday, December 22, 2011 - link

    My poor Galaxy Nexus hits a whopping 8.6fps at 1280x720. Sometimes it doesn't hurt to have a lower rez phone like the GSII
  • cmdrdredd - Friday, December 23, 2011 - link

    The GNexus has it's benefits as well, one of them being the fastest phone when browsing the web.
  • tipoo - Saturday, December 24, 2011 - link

    My nexus s got the same with its lower resolution. Usually the GN gpu benches double the one in mine,i wonder which matter more to real games? In other words, do they always Erin atty native res or at optimal?
  • tipoo - Saturday, December 24, 2011 - link

    *run at. damn you auto correct!
  • tipoo - Saturday, December 24, 2011 - link

    9.7 with the Interactive Governor in Cyanogen btw. Seems to be the fastest one and also uses less battery than ondemand.
  • B3an - Monday, December 26, 2011 - link

    38.5 FPS on the real GSII (international, not american shit).
  • sigmatau - Monday, December 26, 2011 - link

    My un-"real" GSII "american shit" got a 39.41 fps score. It's the AT&T version.

    Ha Ha.

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