ASUS V6800/64 MB GeForce

by Matthew Witheiler on April 21, 2000 2:40 AM EST

Long is gone the time when ASUS was thought of as a small Taiwanese motherboard manufacturer. Ever since ASUS's entrance into the video card market with the TNT based V3400, the motherboard manufacturer has expanded its market scope by becoming a large video card manufacturer as well. Beginning with this card, ASUS has consistently produced products known for their innovation as well as high quality. Throughout the years ASUS has seen high sales of not only the V3400 but also almost all of the very successful V series in general.

One of the largest manufacturers of NVIDIA based video cards, ASUS happened to be one of the first companies to jump on the 64 MB GeForce boat. Produced for some time now for OEM channels, ASUS is now ready to put their V6800/64 card on the retail market. Powered by the 64 MB GeForce design described in detail in our 64 MB GeForce review, the V6800/64 attempts to make its mark in the high performance graphics market. Let's see how the ASUS V6800/64 performs in comparison to other 64 MB GeForce cards out there. We begin by looking at the product specifications.

Key Features

Powered by the world's first Graphics Processing Unit:
NVIDIA GeForce 256 DDR
Built in 64 MB frame buffer:
Provides more resolutions and color depth
4x4 Engine integrated transform and lighting:
Frees up CPU bandwidth
256-bit QuadPipe rendering:
Delivers industry's fastest graphics performance
AGP 4x with Fast Writes:
Maximizes overall system performance
High quality video acceleration:
Delivers the highest video quality
Optimized for DirectX 7 and OpenGL features:
Ensures broad application support
  • ASUS Smart Doctor Technologies
    SmartCooling technology
    Dynamic OverClocking
    Over-Heat protection
    Fan RMP monitoring
    AGP power level monitoring
  • QuadPipe Rendering
    256-bit parallel pixel pipe design
    4 pixels per clock
    480 M pixels/second fill rate
    32 texture samples per clock
    Full-speed 8-sample filtering
  • QuadEngine Architecture
    Four independent pipelined engines
    Industry-leading 3D performance
    15 M triangles/second
    Sustained DMA, transform/clip/light, setup, raterize, and render rate
    Extremely efficient: >70% of the chip active at all times
    Up to 6 triangles "in flight" at a time
    Super pipelined design
    Very low latency between engines
  • Superior 2D Performance
    256-bit 2D rendering pipeline
    4 pixels per clock on all scaled and index image operations
    1 GB/s CPU-to-GPU memory via AGP 4x with fast writes
  • Optimized for DirectX 7 and OpenGL
    Transform and lighting
    Cube environment mapping
    Vertex blending
    Projective textures
    Texture compression
  • AGP 4x with Fast Writes
    Enables CPU to send data directly to GPU
    System memory bus free to perform other functions
    Balanced design increases overall system performance
  • Software Bundle
    ASUSDVD software player
    Darkan
    Rollcage
    12 game demos

Refresh Rate Support

Resolution

Color

Max Refresh Rate (Hz)

640 x 480

256/65K/16M

60 - 240

800 x 600

256/65K/16M

60 - 240

1024 x 768

256/65K

60 - 240

1024 x 768

16M

60 - 200

1152 x 864

256/65K

60 - 200

1152 x 864

16M

60 - 170

1280 x 960

256/65K

60 - 170

1280 x 960

16M

60 - 150

1280 x 1024

256/65K

60 - 170

1280 x 1024

16M

60 - 150

1600 x 900

256/65K

60 - 150

1600 x 900
16M
60 - 120
1600 x 1200
256/65K
60 - 120
1600 x 1200
16M
60 - 100
1920 x 1080
256/65K
60 - 100
1920 x 1080
16M
60 - 85
1920 x 1200
256/65K
60 - 100
1920 x 1200
16M
60 - 85
1920 x 1440
256/65K
60 - 85
1920 x 1440
16M
60 - 75
2048 x 1536
256/65K
60 - 75
2048 x 1536
16M
60

The Card
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