On our forums and elsewhere over the past couple of weeks there has been quite a bit of chatter on the subject of VRAM allocation on the GeForce GTX 970. To quickly summarize a more complex issue, various GTX 970 owners had observed that the GTX 970 was prone to topping out its reported VRAM allocation at 3.5GB rather than 4GB, and that meanwhile the GTX 980 was reaching 4GB allocated in similar circumstances. This unusual outcome was at odds with what we know about the cards and the underlying GM204 GPU, as NVIDIA’s specifications state that the GTX 980 and GTX 970 have identical memory configurations: 4GB of 7GHz GDDR5 on a 256-bit bus, split amongst 4 ROP/memory controller partitions. In other words...

NVIDIA Announces GAME24 - 24 Hour Live Gaming Celebration

It seems company sponsored live events are becoming more popular. Not long after AMD hosted their own gaming celebration, NVIDIA is upping the ante with a 24 hour live...

1 by Stephen Barrett on 9/3/2014

The State Of PC Graphics Sales Q2 2014

Every quarter, Jon Peddie Research analyzes the market for graphics and gives us a chance to see where the industry is at. The market for discrete graphics is seasonal...

32 by Brett Howse on 8/29/2014

NVIDIA & VMware Preview GRID vGPU & Tegra K1 Chromebook Support

NVIDIA has been anything but shy about their GPU virtualization aspirations, making it a focal point for the company’s development since the launch of their first GRID cards back...

11 by Ryan Smith on 8/27/2014

AMD Announces Radeon R9 285, Shipping September 2nd

During their 30 years of graphics celebration, today AMD announced a forthcoming addition to the Radeon R9 200 graphics card lineup. Launching on September 2nd will be the company’s...

84 by Ryan Smith on 8/23/2014

AMD Celebrates 30 Years of Gaming and Graphics Innovation

AMD sent us word that tomorrow they will be hosting a Livecast celebrating 30 years of graphics and gaming innovation. Thirty years is a long time, and certainly we...

32 by Jarred Walton on 8/22/2014

Intel Demonstrates Direct3D 12 Performance and Power Improvements

Since the introduction of Direct3D 12 and other low-level graphics APIs, the bulk of our focus has been on the high end. One of the most immediate benefits to...

42 by Stephen Barrett & Ryan Smith on 8/15/2014

NVIDIA Launches Next GeForce Game Bundle - Borderlands: The Pre-Sequel

After letting their previous Watch Dogs bundle run its course over the past couple of months, NVIDIA sends word this afternoon that they will be launching a new game...

7 by Ryan Smith on 8/12/2014

NVIDIA Refreshes Quadro Lineup, Launches 5 New Quadro Cards

Continuing today’s spate of professional graphics announcements, along with AMD’s refresh of their FirePro lineup NVIDIA is announcing that they are undertaking their own refresh of their Quadro lineup...

24 by Ryan Smith on 8/12/2014

AMD Completes FirePro Refresh, Adds 4 New FirePro Cards

Kicking off a busy day for professional graphics, AMD is first up to announce that they will be launching a quartet of new FirePro cards. As part of the...

27 by Ryan Smith on 8/12/2014

Intel Broadwell Architecture Preview: A Glimpse into Core M

Typically we would see Intel unveil the bulk of the technical details of their forthcoming products at their annual Intel Developer Forum, and with the next IDF scheduled for...

158 by Ryan Smith on 8/11/2014

Khronos Announces Next Generation OpenGL Initiative

As our regular readers have already seen, 2013 and 2014 has been one of the most significant periods for graphics APIs in years. While OpenGL and Direct3D have not...

22 by Ryan Smith on 8/11/2014

OpenGL SIGGRAPH 2014 Update: OpenGL 4.5, OpenGL ES 3.1, & More

Taking place this week is SIGGRAPH 2014, the graphics industry’s yearly professional event. As the biggest graphics event of the year this show has become the Khronos Group’s favorite...

3 by Ryan Smith on 8/11/2014

Khronos Announces OpenCL SPIR 2.0

The last time we talked to Khronos about the OpenCL Standard Portable Intermediate Representation (SPIR) was back at SIGGRAPH 2013. At the time Khronos was gearing up for the...

1 by Ryan Smith on 8/11/2014

NVIDIA FY 2015 Q2 Financial Results

On Thursday August 7th, NVIDIA released their results for the second quarter of their fiscal year 2015. Year-over-year, they had an excellent quarter based on strong growth in the...

16 by Brett Howse on 8/10/2014

NVIDIA GeForce 340.52 WHQL Drivers Now Available

Joining today’s launch of the SHIELD Tablet is a new GeForce driver set from NVIDIA. After last month’s release of the first R340 beta driver, 340.43, NVIDIA is back...

4 by Ryan Smith on 7/29/2014

AMD Gaming Evolved Client 4.0 Released

Just over a month ago, AMD and their partner Raptr pushed out the first version of their video recording Game DVR utility, which ships as a part of AMD’s...

12 by Ryan Smith on 7/28/2014

Imagination Posts PowerVR Rogue Specification Summary

Being in the business of licensing out GPUs rather than building them directly, Imagination’s PowerVR group has always walked a fine line in how they communicate with their direct...

6 by Ryan Smith on 7/17/2014

Watch our Hangout with ARM GPU Fellow Jem Davies

For those of you who weren't able to catch the live stream be sure to watch our interview with ARM Fellow and all around GPU expert Jem Davies. In...

5 by Anand Lal Shimpi on 7/9/2014

Join us for a Live Hangout with ARM Fellow Jem Davies and Chat about GPUs at 12PM ET Today

After answering your questions in our Ask the Experts post, ARM Fellow and GPU expert Jem Davies agreed to join a live video discussion with me. At 12:00PM ET...

4 by Anand Lal Shimpi on 7/7/2014

ARM’s Mali Midgard Architecture Explored

This year then has been especially productive for learning more about SoC GPUs, and as of today it’s going to get even better. After we took a look at...

64 by Ryan Smith on 7/3/2014

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