Since the introduction of Direct3D 12 and other low-level graphics APIs, the bulk of our focus has been on the high end. One of the most immediate benefits to these new APIs is their ability to better scale out with multiple threads and alleviate CPU bottlenecking, which has been a growing problem over the years due to GPU performance gains outpacing CPU performance gains. However at the opposite end of the spectrum and away from the performance benefits are the efficiency benefits, and those are gains that haven’t been covered nearly as well. With that subject in mind, Intel is doing just that this week at SIGGRAPH 2014, where the company is showcasing both the performance and efficiency gains from Direct3D 12 on their hardware. When...

Microsoft Unbundles Kinect, $399 Xbox One Model Available Starting June 9th

In an interesting reversal of what happened last generation, Microsoft's Xbox One launched at a $100 price premium to Sony's PlayStation 4. Despite Sony building the higher performing console...

46 by Anand Lal Shimpi on 5/13/2014

TechEd NA 2014 - Services In The Cloud

On Monday Microsoft kicked off TechEd North America 2014 in Houston. TechEd is the technology conference geared towards IT Professionals and Enterprise developers, and focuses on the tools, software...

5 by Brett Howse on 5/13/2014

Microsoft Closes Nokia Acquisition

Back on September 3rd 2013, Microsoft announced its intentions to purchase Nokia's mobile phone business, and after several extra months of waiting for regulatory approval, that deal officially closes...

22 by Brett Howse on 4/25/2014

Microsoft Q3 2014 Financial Results

This afternoon Microsoft held an earnings call to announce the results of their third quarter for fiscal year 2014. Overall GAAP revenue was down less than 1% over Q3 2013...

25 by Brett Howse on 4/24/2014

Scaling Windows - The DPI Arms Race

For several years now, device manufacturers have been in a race to push the pixel density of devices – primarily mobile devices – higher and higher. The race began...

113 by Brett Howse on 4/15/2014

Windows Phone 8.1 Review

I was an early fan of Windows Phone 7. I remember completely switching over to the platform for about a month back in 2010, and being relatively happy. It...

111 by Anand Lal Shimpi on 4/14/2014

Nokia Lumia Updates - New High End, New Markets

During the day 1 keynote at the Microsoft BUILD developer’s conference, Stephen Elop took the stage to announce some new Nokia Lumia phones with Windows Phone 8.1. First up was...

40 by Brett Howse on 4/3/2014

Microsoft Announces Windows 8.1 Update - Desktop as a First Class Citizen

Microsoft’s day 1 keynote for the BUILD developer conference detailed an update to Windows coming on the next scheduled patch Tuesday called 8.1 Update. Notice it’s not called Update...

149 by Brett Howse on 4/3/2014

Microsoft Announces Windows Phone 8.1

This morning at the Moscone Center in San Francisco, Microsoft kicked off its semi-annual BUILD developer conference with a keynote address detailing what’s coming now and in the near...

48 by Brett Howse on 4/2/2014

Microsoft Announces DirectX 12: Low Level Graphics Programming Comes To DirectX

With GDC 2014 having drawn to a close, we have finally seen what is easily the most exciting piece of news for PC gamers. As previously teased by Microsoft...

105 by Ryan Smith on 3/24/2014

My First Mobile World Congress: Round Up and Impressions

The decision to send four editors to MWC this year meant that Anand, Brian, Joshua and I were thrust deep in the heart of Barcelona for the best part...

3 by Ian Cutress on 3/7/2014

DirectX 12 to Be Unveiled At GDC 2014

Picking up from where we left off with last week’s discussion of GDC presentations, Microsoft has released a short teaser regarding their GDC presentation. The previously mentioned “DirectX: Evolving...

59 by Ryan Smith on 3/5/2014

Low Level Graphics API Developments @ GDC 2014?

With the annual Game Developer Conference taking place next month in San Francisco, the session catalogs for the conference are finally being published and it looks like we may...

63 by Ryan Smith on 2/26/2014

Elop to Lead Devices and Studios at Microsoft: This Means Xbox

News spreading online from a leaked memo point former Nokia CEO Stephen Elop to become the new lead at Microsoft’s Devices and Studios division. This appointment puts Elop...

41 by Ian Cutress on 2/26/2014

Microsoft's Mobile World Congress 2014 Event Live Blog

We're seated and ready to go Microsoft's press event here at Mobile World Congress 2014 in Barcelona, Spain. Read on for our live blog.

17 by Brian Klug & Ian Cutress on 2/23/2014

Chipworks Confirms Xbox One SoC Has 14 CUs with 2 Disabled

In our mini-review of the Xbox One I speculated that the shipping version of Microsoft's console featured 14 AMD GCN CUs (Graphics Core Next Compute Units), with two disabled...

47 by Anand Lal Shimpi on 11/26/2013

The Xbox One - Mini Review & Comparison to Xbox 360/PS4

Earlier this morning Microsoft lifted the embargo on press reviews of the Xbox One. I’ve been playing with final hardware and near final software for a few days now...

286 by Anand Lal Shimpi on 11/20/2013

Microsoft Surface Pro 2 Firmware Update Improves Battery Life

Shortly after general availability of the Surface Pro 2, Microsoft pushed out a firmware update that allowed the Marvell WiFi solution to drive down to even lower power states...

63 by Anand Lal Shimpi on 11/2/2013

Microsoft Surface Pro 2 Review

When Microsoft introduced its first Surface devices last year, it did so in a staggered fashion. Surface RT showed up first, then four months later Surface Pro went on...

277 by Anand Lal Shimpi on 10/21/2013

Microsoft Surface 2 Review

A year ago Microsoft first threw its hat into the tablet race with a new brand, a new OS and a completely new strategy. To make a challenging situation...

139 by Anand Lal Shimpi on 10/21/2013

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