Back at GDC 2014 in March, Microsoft and its hardware partners first announced the next full iteration of the Direct3D API. Now on to version 12, this latest version of Direct3D would be focused on low level graphics programming, unlocking the greater performance and greater efficiency that game consoles have traditionally enjoyed by giving seasons programmers more direct access to the underlying hardware. In particular, low level access would improve performance both by reducing the overhead high level APIs incur, and by allowing developers to better utilize multi-threading by making it far easier to have multiple threads submitting work. At the time Microsoft offered brief hints that there would be more to Direct3D 12 than just the low level API, but the low level API...

FPGA news roundup: Microsoft "Catapult", Intel's hybrid and Xilinx OpenCL

There has been some activity in the FPGA realm lately. First, Microsoft has published a paper at ISCA (a very well-known peer-reviewed computer architecture conference) about using FPGAs...

23 by Rahul Garg on 6/21/2014

Liveblogging with the Surface Pro 3

While we don’t have the full Surface Pro 3 review up yet, I’d figure that it’s worth posting some thoughts on it. For those that didn’t follow our WWDC...

35 by Joshua Ho on 6/4/2014

Reducing Bill Of Materials - Windows 8.1 With Bing

Traditionally, Microsoft has been a dominant force in the computing landscape, and with that domination it has cultured partnerships with many companies to have them build PCs based on...

28 by Brett Howse on 5/24/2014

Microsoft Surface Pro 3: Hands On, Display & Performance Preview

Earlier today Microsoft announced its 3rd generation Surface Pro device, aptly named the Surface Pro 3. This is the first Surface model to deviate from the 10.6" 16:9 form...

295 by Anand Lal Shimpi on 5/20/2014

Microsoft Surface 2014 Event: Live Blog

We are live from NYC at Microsoft's Surface Event. The live blog will begin at 11AM ET, check back soon!

56 by Anand Lal Shimpi on 5/20/2014

Microsoft Unbundles Kinect, $399 Xbox One Model Available Starting June 9th

In an interesting reversal of what happened last generation, Microsoft's Xbox One launched at a $100 price premium to Sony's PlayStation 4. Despite Sony building the higher performing console...

46 by Anand Lal Shimpi on 5/13/2014

TechEd NA 2014 - Services In The Cloud

On Monday Microsoft kicked off TechEd North America 2014 in Houston. TechEd is the technology conference geared towards IT Professionals and Enterprise developers, and focuses on the tools, software...

5 by Brett Howse on 5/13/2014

Microsoft Closes Nokia Acquisition

Back on September 3rd 2013, Microsoft announced its intentions to purchase Nokia's mobile phone business, and after several extra months of waiting for regulatory approval, that deal officially closes...

22 by Brett Howse on 4/25/2014

Microsoft Q3 2014 Financial Results

This afternoon Microsoft held an earnings call to announce the results of their third quarter for fiscal year 2014. Overall GAAP revenue was down less than 1% over Q3 2013...

25 by Brett Howse on 4/24/2014

Scaling Windows - The DPI Arms Race

For several years now, device manufacturers have been in a race to push the pixel density of devices – primarily mobile devices – higher and higher. The race began...

113 by Brett Howse on 4/15/2014

Windows Phone 8.1 Review

I was an early fan of Windows Phone 7. I remember completely switching over to the platform for about a month back in 2010, and being relatively happy. It...

111 by Anand Lal Shimpi on 4/14/2014

Nokia Lumia Updates - New High End, New Markets

During the day 1 keynote at the Microsoft BUILD developer’s conference, Stephen Elop took the stage to announce some new Nokia Lumia phones with Windows Phone 8.1. First up was...

40 by Brett Howse on 4/3/2014

Microsoft Announces Windows 8.1 Update - Desktop as a First Class Citizen

Microsoft’s day 1 keynote for the BUILD developer conference detailed an update to Windows coming on the next scheduled patch Tuesday called 8.1 Update. Notice it’s not called Update...

149 by Brett Howse on 4/3/2014

Microsoft Announces Windows Phone 8.1

This morning at the Moscone Center in San Francisco, Microsoft kicked off its semi-annual BUILD developer conference with a keynote address detailing what’s coming now and in the near...

48 by Brett Howse on 4/2/2014

Microsoft Announces DirectX 12: Low Level Graphics Programming Comes To DirectX

With GDC 2014 having drawn to a close, we have finally seen what is easily the most exciting piece of news for PC gamers. As previously teased by Microsoft...

105 by Ryan Smith on 3/24/2014

My First Mobile World Congress: Round Up and Impressions

The decision to send four editors to MWC this year meant that Anand, Brian, Joshua and I were thrust deep in the heart of Barcelona for the best part...

3 by Ian Cutress on 3/7/2014

DirectX 12 to Be Unveiled At GDC 2014

Picking up from where we left off with last week’s discussion of GDC presentations, Microsoft has released a short teaser regarding their GDC presentation. The previously mentioned “DirectX: Evolving...

59 by Ryan Smith on 3/5/2014

Low Level Graphics API Developments @ GDC 2014?

With the annual Game Developer Conference taking place next month in San Francisco, the session catalogs for the conference are finally being published and it looks like we may...

63 by Ryan Smith on 2/26/2014

Elop to Lead Devices and Studios at Microsoft: This Means Xbox

News spreading online from a leaked memo point former Nokia CEO Stephen Elop to become the new lead at Microsoft’s Devices and Studios division. This appointment puts Elop...

41 by Ian Cutress on 2/26/2014

Microsoft's Mobile World Congress 2014 Event Live Blog

We're seated and ready to go Microsoft's press event here at Mobile World Congress 2014 in Barcelona, Spain. Read on for our live blog.

17 by Brian Klug & Ian Cutress on 2/23/2014

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