NVIDIA

With more game releases and open betas coming down the pipe this spring, driver developers are getting busy preparing our graphics cards for the new games. This time NVIDIA brings us a handful of fixes and a suite of game ready support updates. NVIDIA driver version number 365.10 is a continuation of the 364 driver branch. Included are several bug fixes, including one for when one daisy-chained monitors, FPS drops in games with the previous driver build, and SLI control panel issues under Windows 10. Also, Dark Souls III performance has been fixed under Windows 7, 8 and 8.1, as performance under that game was sometimes poor in earlier driver releases. Moving on to game ready support we have a few upcoming games. On the list...

ZOTAC to Offer Small Form-Factor PC with NVIDIA’s GeForce GTX 980 GPU

Various kinds of small form-factor PCs are on a roll these days. Mini-ITX systems have been offering performance of full-size desktops for several years now and even smaller systems...

17 by Anton Shilov on 3/11/2016

NVIDIA Releases 364.47 WHQL Game Ready Driver

Not even a week has passed and we have another driver update from NVIDIA. Despite the quick turnaround this is not a rushed released. Indeed, we have some heavy...

22 by Daniel Williams on 3/8/2016

ASUS Unveils 75W GeForce GTX 950 Graphics Card; Powered Entirely By PCIe Slot

ASUS has quietly introduced its new video card based on the NVIDIA GeForce GTX 950 GPU with a 75W power limit. By virtue of a lower power limit, this...

38 by Anton Shilov on 3/7/2016

NVIDIA Releases 362.00 WHQL Game Ready Driver

Right on cue NVIDIA has delivered another game ready driver for a collection of newly released titles. Bringing, alongside the typical performance and stability reasons, additional graphical improvements to...

13 by Daniel Williams on 3/2/2016

Gigabyte Announces New 17.3” Gaming Laptops with Intel Skylake Processors

GIGABYTE has introduced its new family of desktop replacement gaming notebooks with Intel’s Skylake microprocessors. The new laptops not only feature new CPUs, but also add support for technologies...

13 by Anton Shilov on 2/24/2016

Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading

We’ve been following DirectX 12 for about 2 years now, watching Microsoft’s next-generation low-level graphics API go from an internal development project to a public release. Though harder to...

150 by Daniel Williams & Ryan Smith on 2/24/2016

NVIDIA Announces Q4 FY 2016 Results: Record Quarter And Record Year

This afternoon, NVIDIA released their financial results for the fourth quarter of their 2016 fiscal year, and the company had not only a record quarter, but also a record...

14 by Brett Howse on 2/17/2016

NVIDIA Announces Tom Clancy’s The Division Game Bundle for GeForce Video Cards

NVIDIA has announced that its partners will bundle a free copy of Tom Clancy’s The Division game with select high-end GeForce GTX graphics cards starting this week and for...

3 by Anton Shilov on 2/17/2016

Quick Look: Vulkan Performance on The Talos Principle

Following yesterday’s hard launch of Vulkan 1.0 – drivers, development tools, and the rest of the works – also released alongside Vulkan was the first game with Vulkan rendering...

43 by Daniel Williams & Ryan Smith on 2/17/2016

Vulkan 1.0 Specification Released: Drivers & Games Inbound

Back in August of 2014, Khronos announced the Next Generation OpenGL Initiative. The industry consortium, responsible for overseeing a number of major cross-platform GPU standards such as OpenGL and...

40 by Ryan Smith on 2/16/2016

EVGA Begins Selling "VR Edition" GeForce GTX Video Cards for VR Gaming Rigs

EVGA this week began to sell their GeForce GTX 980 Ti VR Edition video cards, a new lineup tailored for those who plan to use a virtual reality headset...

11 by Anton Shilov on 2/11/2016

The Lenovo Ideapad Y700 Laptop Review

The PC gaming market has been pretty strong market over the last couple of years, and recent developments have pushed the boundaries again. With launches of virtual reality headsets...

49 by Brett Howse on 2/11/2016

NVIDIA releases 361.75 WHQL Game Ready Driver

With both the new release of Rise of the Tomb Raider and the upcoming Tom Clancy’s The Division beta, NVIDIA has diligently prepared a new game ready driver to...

19 by Daniel Williams on 1/28/2016

NVIDIA’s Partners Roll-Out GeForce GT 710 to Fight Integrated Graphics

Advancements made by iGPUs by AMD and Intel in the recent years essentially destroyed the market of inexpensive discrete video cards. High-performance iGPUs can outperform low-end standalone graphics adapters...

60 by Anton Shilov on 1/27/2016

GDDR5X Standard Finalized by JEDEC: New Graphics Memory up to 14 Gbps

In Q4 2015, JEDEC (a major semiconductor engineering trade organization that sets standards for dynamic random access memory, or DRAM) finalized the GDDR5X specification, with accompianing white papers. This...

69 by Anton Shilov on 1/22/2016

JEDEC Publishes HBM2 Specification as Samsung Begins Mass Production of Chips

The high-bandwidth memory (HBM) technology solves two key problems related to modern DRAM: it substantially increases bandwidth available to computing devices (e.g., GPUs) and reduces power consumption. The first-generation...

41 by Anton Shilov on 1/20/2016

NVIDIA Anounces Rise of the Tomb Raider GeForce GTX Bundle

Tomb Raider is a classic series now running for nearly 20 years. While the original titles are beyond dated graphically, Rise of the Tomb Raider looks to not only...

12 by Daniel Williams on 1/9/2016

NVIDIA Discloses Next-Generation Tegra SoC; Parker Inbound?

While NVIDIA has been rather quiet about the SoC portion of the DRIVE PX 2, it’s unmistakable that a new iteration of the Tegra SoC is present. The GPUs and...

23 by Joshua Ho on 1/5/2016

NVIDIA Announces DRIVE PX 2 - Pascal Power For Self-Driving Cars

As has become tradition at CES, the first major press conference of the show belongs to NVIDIA. In previous years their press conference would be dedicated to consumer mobile...

30 by Ryan Smith on 1/5/2016

MAINGEAR Rolls-Out 34” All-in-One PC with 18-Core Xeon, GeForce GTX Titan X

The concept of the all-in-one desktop personal computer was created to save space and simplify design of PCs. While there have been a number of traditional AIO desktops available...

14 by Anton Shilov on 1/5/2016

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