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NVIDIA's GeForce 8800 (G80): GPUs Re-architected for DirectX 10
NVIDIA's GeForce 8800 (G80): GPUs Re-architected for DirectX 10
Date: November 8th, 2006
Topic: Video Card
Manufacturer: NVIDIA
Author: Anand Lal Shimpi & Derek Wilson
 
 

The 8800 GTX and GTS

Today we expect to see availability of two cards based on NVIDIA's G80 GPU: the GeForce 8800 GTX and 8800 GTS. Priced at $599 and $449 respectively, the two cards, as usual, differ in clock speeds and processing power.


8800 GTX (top) vs. 7900 GTX (bottom)

The 8800 GTX gets the full G80 implementation of 128 stream processors and 64 texture fetch units. The stream processors are clocked at 1.35GHz with the rest of the GPU running at 575MHz. The GTX has six 64-bit memory controllers operating in tandem, connected to 768MB of GDDR3 memory running at 900MHz. GDDR4 is supported but will be introduced on a later card.


NVIO: Driving a pair of TMDS transmitters near you

You get two dual-link DVI ports driven by NVIDIA's new NVIO chip that handles TMDS and other currently unknown functions. Keeping a TMDS on-die is a very difficult thing to do, especially if you have logic operating at such high clock speeds within the GPU, so with G80 NVIDIA had to move the TMDS off-die and onto this separate chip. The NVIO chip also supports HDCP, but you do need the crypto ROM keys in order to have full HDCP support on the card. That final decision is up to the individual card manufacturers, although at this price point we hope they all choose to include HDCP support.

The 8800 GTX has two PCIe power connectors and two SLI connectors:


Two SLI connectors on the 8800 GTX


Bridges in action

The dual power connectors are necessary to avoid drawing more power from a single connector than the current ATX specification allows for. The dual SLI connectors are for future applications, such as daisy chaining three G80 based GPUs, much like ATI's latest CrossFire offerings.


dual power connectors

The GeForce 8800 GTS loses 32 SPs bringing it down to 96 stream processors and 48 texture fetch units. The shader core runs at 1.2GHz, while the rest of the GTS runs at 500MHz. The GTS also has only five 64-bit memory controllers with 640MB of GDDR3 memory running at 800MHz.


7900 GTX (left) 8800 GTS (middle) 8800 GTX (right)

The 8800 GTS has the same NVIO chip as the 8800 GTX, but the board itself is a bit shorter and it only features one SLI connector and one PCIe power connector.


Only one power connector on an 8800 GTS


...and only one SLI connector

Both cards are extremely quiet during operation and are audibly indiscernible from a 7900 GTX.

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110 Comments - Last by Nightmare225, 1170 days ago
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DirectX 10 by neogodless, 1188 days ago
I know you touched on this, but I assume that DirectX 10 is still not available for your testing platform, Windows XP Professional SP2, and additionally no games have been released for that platform. Is this correct? If so...

Will DirectX 10 be made available for Windows XP?
Will you publish a new review once Vista, DirectX 10 and the new games are available?

Can we peak into the future at all now?

Reply
RE: DirectX 10 by DerekWilson, 1188 days ago
No DX10 for winxp -- but you've got OGL with extensions.

We will certainly take a look at DX10 performance once we have DX10 apps.

Have fun glimpsing :-)

Reply
RE: DirectX 10 by JarredWalton, 1188 days ago
DX10 will be Vista only according to Microsoft. What that means according to some game developers is that DX10 support is going to be somewhat slow, and it's also going to be a major headache because for the next 3-4 years they will pretty much be required to have a DX9 rendering solution along with DX10.

Reply
7950GX2 by dcalfine, 1188 days ago
How does the 8800GTX compare to the 7950GX2? Not just in FPS, but also in performance/watt?

Reply
RE: 7950GX2 by dcalfine, 1188 days ago
Ignore ^^^
sorry


Hot card by the way!

Reply
Now thats cheap... by shabby, 1188 days ago
$600 for the gtx and $450 for the gts is pretty good seeing how much they crammed into the gpu, makes you wonder why the previous gen topped 650 bucks at times.

Reply
Spelling and Grammar by JarredWalton, 1188 days ago
Due to the size of this article and the amount of time it took to get ready, let me preempt any comments about the spelling and grammar. I am in the process of editing the final document as I read through it, and there are spelling/grammar errors. If they bother you too much, check back in an hour. If you read this an hour from now and you still find errors, then you can respond, though it would be useful to keep all responses in a single thread like this one.

Thanks in advance,
Jarred Walton
Editor
AnandTech.com


Reply
RE: Spelling and Grammar by acejj26, 1188 days ago
"If DirectX 10 sounds like a great boon to software developers, the fact that DX10 will only be supported in Windows XP is certain to curb enthusiasm. "

I believe this should say "DX10 will only be supported in Windows Vista..."

Not to be rude, but shouldn't the article be edited BEFORE being published??

Reply
RE: Spelling and Grammar by JarredWalton, 1188 days ago
The text is basically complete, and minor spelling issues aren't going to change the results. Obviously, proofing 29 pages of article content is going to take some time. We felt our readers would be a lot more interested in getting the content now rather than waiting even longer for me to proof everything. I know the vast majority of readers don't bother to comment on spelling and grammar issues, but my post was to avoid the comments section turning into a bunch of short posts complaining about errors that will be corrected shortly. :)

Reply
RE: Spelling and Grammar by Iger, 1188 days ago
Pff, of course we would! If I would like to read a novel I would find a book! Results first - proofing later... if ever :) Thanks for the article!

Reply
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