*We are currently in the middle of revisiting our CPU gaming benchmarks, but the new suite was not ready in time for this review. We plan to add in some new games (Borderland 3, Gears Tactics) and also upgrade our gaming GPU to a RTX 2080 Ti.

Gaming: Ashes Classic (DX12)

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of the DirectX12 features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.

Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.

For our benchmark, we run Ashes Classic: an older version of the game before the Escalation update. The reason for this is that this is easier to automate, without a splash screen, but still has a strong visual fidelity to test.

Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at the above settings, and take the frame-time output for our average and percentile numbers.

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile

 

Gaming: Final Fantasy XV Gaming: Strange Brigade (DX12, Vulkan)
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  • paulemannsen - Saturday, May 9, 2020 - link

    Try Hardware Unboxed, they have exactly what you want. Their verdict though is the same as Anandtechs.
  • flyingpants265 - Thursday, May 7, 2020 - link

    Came here to post this. This site has been a joke for a long while now, but this is crazy. I'm reading GamersNexus for real benchmarking charts.
  • Korguz - Thursday, May 7, 2020 - link

    then why do you keep coming here ?
  • callmebob - Thursday, May 7, 2020 - link

    You don't come to anywhere. You are not going anywhere.
    Your life sucks, and will forever suck. It still has a purpose, though: To serve as a warning to others.
  • Deicidium369 - Friday, May 8, 2020 - link

    He is a stalker - if you are posting on Toms or Wcc - he is stalking you... he has nothing to offer, just calling people Intel shills. all the while being an AMD Shill.

    This forum needs an ignore function. He needs to just go clean the basement.
  • Lord of the Bored - Saturday, May 9, 2020 - link

    But thank god we have a stalker Intel shill to balance him out. Your service to the community is appreciated.
  • Korguz - Saturday, May 9, 2020 - link

    ahh, so reading multiple websites, where some one is stupid enough to make the same name on 2 of those sites, is considered stalking ? whats the matter Deicidium369, you have nothing else ? youi cant prove any of your BS so you have to, once again, resort to BS replies where you just insult, call people names, and be condescending ? BTW, you get your personal facts straight ?
  • drothgery - Thursday, May 7, 2020 - link

    the right Intel comparables are the Comet Lake i3s, but they're not available yet, so they've got to hash something together ...
  • eastcoast_pete - Thursday, May 7, 2020 - link

    Except that these chips (3100, 3300) are available, so one can buy them now; the Comet Lake i3s aren't. If Intel wanted the Comet Lake i3 to be included, they could have shipped a review sample to Ian. I don't believe he would have refused it.
  • Spunjji - Monday, May 11, 2020 - link

    This x1000. I will never understand people who fault a reviewer for releasing a review that doesn't contain chips that simply are not available.

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