Gaming Tests: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA to help optimize the title. At this point GTA V is super old, but still super useful as a benchmark – it is a complicated test with many features that modern titles today still struggle with. With rumors of a GTA 6 on the horizon, I hope Rockstar make that benchmark as easy to use as this one is.

GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

We are using the following settings:

  • 720p Low, 1440p Low, 4K Low, 1080p Max

The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data. The benchmark can also be called from the command line, making it very easy to use.

There is one funny caveat with GTA. If the CPU is too slow, or has too few cores, the benchmark loads, but it doesn’t have enough time to put items in the correct position. As a result, for example when running our single core Sandy Bridge system, the jet ends up stuck at the middle of an intersection causing a traffic jam. Unfortunately this means the benchmark never ends, but still amusing.

AnandTech Low Resolution
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High Resolution
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Average FPS
95th Percentile

 

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • zodiacfml - Monday, January 4, 2021 - link

    While it is true that AMD's current available Ryzen mobile at 7nm is superior to the M1 at 5nm, you have to consider that M1 is Apple's entry level. Things will get more interesting once AMD gets into 5nm and Apple releases bigger M1
  • Alistair - Monday, January 4, 2021 - link

    That is not true at all. Everything works on the M1, I have an M1 Mac Mini and a PC and have no problems. The issue is Apple's lack of expansion and lack of GPU performance. Games for example that are not on the Mac, not because of M1's performance (which is excellent) but because of M1's lack of GPU performance vs a basic video card, and the lack of the basic GPU expansion options. Also Mac OS sucks compared to Windows imo, but the Mac Mini hardware and M1 CPU performance are A+. Hopefully Apple doubles the GPU options and performance quickly.
  • Meteor2 - Thursday, January 7, 2021 - link

    Yes, I thought that a very strange statement too. Rosetta2 exists and it works.
  • JayNor - Monday, January 4, 2021 - link

    compared to the competition that can't respond to the WFH and educational demand?
  • Qasar - Tuesday, January 5, 2021 - link

    still better then a company that fell asleep, and stagnated the cpu industry. intels lack of innovation, and reliance on its process tech, is what has caused intel to be in the position it is now in.
  • powerarmour - Tuesday, January 5, 2021 - link

    Can you actually buy an Intel motherboard at the moment?, shortages are very apparent there too.
  • regsEx - Thursday, January 7, 2021 - link

    Apple doesn't have any high performance CPU.
  • JessNarmo - Monday, January 4, 2021 - link

    420mm AIO with bare die liquid metal here we come!

    But jokes aside good 360 AIO with liquid metal should keep it quite easily under 80C at all times.

    Anytime you see significant temperatures liquid metal helps disproportionately more, because it's thermal conductivity grows with temperature unlike thermal pastes. It drops 20C from 80C on paste and 30C from 100C on paste.

    Still I'd rather wait for 5900x
  • Deicidium369 - Monday, January 4, 2021 - link

    Did you see the cooler?

    http://thermalright.com/product/true-copper/

    passive design
  • lopri - Monday, January 4, 2021 - link

    I have been looking for that cooler. Does anyone know where to find one?

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