Rise of Nations: Rise of Legends

Rise of Nations: Rise of Legends is a game that we recently added to our list of benchmarks as a good third-person strategy game benchmark. First-person shooter games are always popular but aren't the only games people play on computers, and we need some tests to be able to reflect card performance for all types of games.

This is the first of our "fraps" benchmarks, and it basically consists of a twenty minute recording of a battle between several humans players using different races. We run fraps throughout the whole game (sped up to 4x) to get a good average framerate from start to finish. We test Rise of Legends with the graphics slider all the way to "look better" to enable all of the high quality settings. RoL doesn't support 800x600 resolution, so if you are so unlucky as to have a monitor that is limited to this resolution, you won't be able to play this game (and you probably won't want to use an ATI card because their .NET driver interface won't display properly at 800x600 either).

Rise of Legends

Rise of Legends

Rise of Legends

While this isn't a stealth-style game like Splinter Cell, the game is still more playable at lower framerates than other games like Battlefield 2 and F.E.A.R. However, this is much newer game than Splinter Cell: Chaos Theory, and as such it is more demanding on your graphics hardware as our test results show.

A framerate of 20 fps is about the lowest you will want to experience while playing this game, and only the 7800 GT and 7600 GT can achieve this at up to 1600x1200 resolution. Unfortunately this game isn't really playable at any resolution with cards like the X1300 Pro and 7300 GS without turning down the graphics quality settings. If Rise of Legends is your game of choice and you must have one of these silent cards, the Gigabyte 7600 GS is your best option given the performance and price.

Splinter Cell: Chaos Theory F.E.A.R.
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  • imaheadcase - Thursday, August 31, 2006 - link

    I guess to each his own, i play bf2 on a 19inch CRT monitor at 1024x768. But even if i had a better card i would still prefer lower rez.
  • DerekWilson - Thursday, August 31, 2006 - link

    it's an issue of how games work on the inside ...

    all the objects, shapes, characters, and landscapes are there no matter how you see them. everything is mathematically represented in the software. rendered onto your display is a viewport into the world. this viewport only allows you to see a fixed grid of colors. the color of each pixel is determined by a bunch of factors, but the largest contribution is made by the object that projects onto a particular pixel.

    ... on second thought, this is too hard for me to explain with out a lot of math. lets look at it another way.

    when there's a naked person on tv, they decrease the resolution of the area over the persons naughty bits. this makes it harder to see what's really there because there is a smaller number of large pixels that can only represent one color each. it follows, then, that it would also be harder to shoot the person acurately in said bits.

    I think your preference may be based on your experience with performance at higher resolutions. Responsiveness is necessary for a quality experience in games like bf2. If you get a faster card, I would encourage you to at least try a higher resolution.
  • blckgrffn - Thursday, August 31, 2006 - link

    When it is in stock at newegg, its ~$90, not nearly $140.

    Nat
  • mostlyprudent - Thursday, August 31, 2006 - link

    I would be interested to know how much noise (quantitatively) an actively cooled 7600GS or 7600GT contributes to a system built in a relatively quiet case like an Antec P150. I am familiar with some of the leaf blowers attached to the higher end cards, but wonder how much overall system noise savings you'ld get in the mid-range cards.
  • wilburpan - Thursday, August 31, 2006 - link

    One obvious use for silent video cards would be in an HTPC system, where quiet performance would be a priority. Can't have those noisy computer fans intrude on watching Snakes on a Plane, you know. :@) Anyway, it would have been nice to include some video playback benchmarks to see how these cards can handle playing back a 1080p HDTV signal, or similiar tests.
  • ViRGE - Thursday, August 31, 2006 - link

    Since HDTV is MPEG2, any modern video card should be able to handle a 1080P signal(since this is an either/or case, it either can or can't). The limitations come in to H.264, where the video decode engine may not be clocked high enough to do higher resolution decoding. Unfortunately, I'm not sure there's any 1080 commerical/usable content that would work with Cyberlink/Intervideo's H.264 decoders(the only ones with GPU acceleration), since Quicktime content doesn't work in those.
  • DerekWilson - Thursday, August 31, 2006 - link

    with nvidia, the video decode engine is clocked off the core -- it actually will run better on a card with fewer pipelines and a higher core speed ... iow, the 7600gt is a better video decode graphics card than a 7900gt at default clock speeds.

    a little counter intuitive, but there it is.

    nvidia 7 series parts with a core clock of >450 MHz should have no problem accelerating 1080p decode on players that support purevideo.
  • MontagGG - Thursday, August 31, 2006 - link

    Which of these have HDCP?
  • DerekWilson - Thursday, August 31, 2006 - link

    to my knowledge, none of the cards tested here support hdcp. but I will certainly try to confirm this ...

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