Software

Lately, there’s been a significant trend towards flatter, simpler UIs. While HTC jumped on the trend early with Sense 5 launching on the One (M7), the Korean OEMs have been noticeably slower to move towards this simplification. In this case, Samsung refreshed TouchWiz for the Galaxy S5, and LG has done the same for the G3. While I had very little trouble getting around LG’s UI before this refresh, it definitely struggled in the aesthetic department. LG previously had a strongly skeuomorphic UI, which meant that the UI elements were designed to resemble physical objects. While this may have helped back when computers were a novel invention, it doesn’t make quite as much sense now. Thankfully, LG has gotten far away from this. Overall, there’s very little unnecessary depth to the user interface, and the result is definitely aesthetically pleasing, although opinions may vary. I definitely feel like this interface is very close in aesthetic design to the Galaxy S5’s TouchWiz UI, although the functionality is different. The only real criticism I have here is that the odd shadow effect on icons should go away, although it doesn’t truly affect the overall design.

While opinions on how a UI works (or doesn’t) are mostly subjective, in my experience there have been far fewer friction points in the G3 UI when compared to TouchWiz in general. The best example of this is the multiwindow mode in the G3. While Samsung has done a great job of getting widespread developer adoption for their interface, LG has clearly put more thought into the user experience here. Instead of requiring the user to mentally keep track of whether to use Android’s task switcher or the multiwindow option, the multiwindow toggle is in the task switching menu, which means it’s far more likely that it will be used as needed. The multiwindow functionality also allows for switching immediately to the last two windows used to save time. The only issue I have here is that manipulating open windows isn’t as easy as it should be. This is because closing one of the windows is done by tapping the tab separating the two rather than simply swiping up or down. It does make sense once you learn how it works, but may confuse some at first.

LG isn’t perfect at this though, there are some issues such as the email client. Specifically, email providers like Hotmail/Microsoft don’t work properly if set up as a POP/IMAP account, and rely on the user to know that they have to set up Hotmail as an Exchange account. For the most part though, these issues are rare. LG seems to have done a good job with their applications, with cohesive design throughout that utilizes Google design guidelines. Things like the smart cleaning application in settings, and the LG backup application are all ways that LG has actually improved the user experience. There really aren’t a lot of friction points in the usability of stock applications, other than the ones clearly designed for SKT or are otherwise Korea-only.

Of course, LG’s “gimmicks” also tend to be more useful as well. While I struggled with some unreliability on KnockCode for the G Pro 2, the G3’s version is great in practice. KnockOn and KnockOff both work as expected too. These features are all easy to grasp as well, with very little learning curve. The same isn’t necessarily true for features that ship with the Samsung Galaxy S5, such as the fingerprint sensor. It's not all perfect though, as Smart Notice doesn’t seem to be useful most of the time. Fortunately, it won’t get in your way and it’s integrated well into the clock/weather widget. While both LG UI and TouchWiz have a largely similar experience, I think that LG ends up with a less frustrating one. There are some issues with clutter in the notification bar though, as out of the box there’s almost no room for actual notifications. Althought annoying, it's easily solved by toggling away most of the unnecessary settings.

Overall, I’m happy with LG’s UI. The annoyances are few and far between, and LG has adopted a solid aesthetic design for this generation. While I didn’t notice a significant delta in overall performance compared to the One (M8), I did notice that the G3 had more issues with stutter in animations overall. I suspect that this has relatively little with the UI design itself, as most animations are simple panning movements without 3D effects.

Performance WiFi, GNSS, Cellular, Speaker, Misc
Comments Locked

174 Comments

View All Comments

  • ZeDestructor - Friday, July 4, 2014 - link

    They have said before that they will only review what Sony sends them. If sony sent the Z1s, then the Z1s is what will get reviewed.

    Also, is the Z2 even out in the USA yet?
  • ZeDestructor - Friday, July 4, 2014 - link

    And by out, I mean non-gray-market
  • piroroadkill - Saturday, July 5, 2014 - link

    Don't know, live in the UK so I could pick a Z2 up no problem
  • ZeDestructor - Sunday, July 6, 2014 - link

    I live in Asutralia, and yeah, I just walked into my nearby Telstra store and bought one outright to use with my Virgin Mobile SIM card. Took like 15minutes to go from house, to store and back. US on the other hand I think is still all gray market, and no carriers have picked it up yet :(
  • DIYEyal - Friday, July 4, 2014 - link

    With these bad contrasts and low maximum brightness, I would guess that this display is a worse experience than a good 1080p display. even when not factoring the shorter battery life and the lower performance.
    Although I would like to get my eyes on this display and see how small of a text I can read comfortably, I have a 5" 1080p smartphone and I have no problem reading most desktop sites without zooming in. I wonder how much will a 1440p display at that size will improve..
    Not going to buy this phone, but I would like to get my eyes on it..
    Also, the camera on this phone seems top notch by these tests. I would like to see how does this camera performs against the sony Z2 and the nokia 1020, or the oppo find 7 (50mp software enhanced).. Not going to lie, I don't know much about cameras. a good auto is very important because you can make bad photos on an expensive DSLR and you can make nice photos with a phone. But all I know is tap to focus.. I expect the auto settings to do the rest. How well does this camera perform on auto in a variety of conditions?
  • Taracta - Friday, July 4, 2014 - link

    300 DPI is a MINIMUM! Stop treating it as an end-all measurement. It is quite obvious that 600 DPI is better than 300 DPI at 12 inches away. Try it with your desktop printer (this is probably the only device that can vary DPI as this level). When has a minimum ever been good enough? Double it an then it MIGHT be good enough. This is what desktop printers have done. So until displays are 600 DPI, and this includes DESKTOP MONITORS, I for one will not be satisfied enough to call them good enough.
  • piroroadkill - Friday, July 4, 2014 - link

    Why do you hate pixels? You made them sad.
  • mkozakewich - Saturday, July 5, 2014 - link

    Naw, we just like more of them working together!
  • DIYEyal - Friday, July 4, 2014 - link

    Doesn't mean that we should trade contrast and brightness in favor of high resolution. Not to mention battery life and performance..
  • SleepyFE - Friday, July 4, 2014 - link

    DPI, PPI doesn't mean shit!! You should be worried about PPD. What is the point of having 600DPI if your ocular sensor can't capture enough data for your brain to tell the difference? We, the consumers, have to convince reviewers and manufacturers to use PPD. I am using a 1080p 21'' monitor which makes 102PPI. At about 3feet away (1 meter) i can't see a single pixel. Why would i need more PPI?

Log in

Don't have an account? Sign up now