ATI's Radeon 9500 Pro - Now Shipping & Faster
by Anand Lal Shimpi on November 27, 2002 6:00 AM EST- Posted in
- GPUs
Unreal Tournament 2003 Performance
With this review we introduce the final retail version of Unreal Tournament 2003 as a benchmark tool. The benchmark works similarly to the demo, except there are higher detail settings that can be chosen. As we've mentioned before, in order to make sure that all numbers are comparable you need to be sure to do the following:
By default the game will detect your video card and assign its internal defaults based on the capabilities of your video card to optimize the game for performance. In order to fairly compare different video cards you have to tell the engine to always use the same set of defaults which is accomplished by editing the .bat files in the X:\UT2003\Benchmark\ directory.
Add the following parameters to the statements in every one of the .bat files located in that directory:
-ini=..\\Benchmark\\Stuff\\MaxDetail.ini -userini=..\\Benchmark\\Stuff\\MaxDetailUser.ini
For example, in botmatch-antalus.bat will look like this after the additions:
..\System\ut2003 dm-antalus?spectatoronly=true?numbots=12?quickstart=true -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt -ini=..\\Benchmark\\Stuff\\MaxDetail.ini -userini=..\\Benchmark\\Stuff\\MaxDetailUser.ini -nosound
Remember to do this to all of the .bat files in that directory before running Benchmark.exe.
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Right off the bat we see some noticeable performance gains in UT2003 - 10% provided by the new driver and board optimizations.
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The 9500 Pro is now finally right on the heels of the Ti 4600, where it should have been all along.
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We finish off the flyby tests with the 9500 Pro coming within 7% of the Ti 4600.
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