AA & Anisotropic Filtering Performance

We introduced Anti-Aliasing + Ansiotropic filtering performance tests in our Radeon 9700 Pro review and we're continuing them here.

We ran a subset of our benchmarks with the following settings for the Radeon 9x00 series:

  • 4X AA
  • 8X Quality Anisotropic Filtering

The GeForce4s were run with these settings enabled:

  • 4X AA
  • 8X Anisotropic Filtering

If you're wondering about image quality or performance individually, read our Radeon 9700 Pro review where we cover those issues and more for both the ATI and NVIDIA GPUs.

Unreal Tournament 2003 Retail - Flyby
1024x768 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

ATI Radeon 9500 Pro

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

85.3

73.4

66.7

47.2

42.8

37.0

|
0
|
17
|
34
|
51
|
68
|
85
|
102

Unreal Tournament 2003 Retail - Botmatch
1024x768 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

ATI Radeon 9500 Pro

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

57.0

49.8

44.9

27.5

25.0

22.0

|
0
|
11
|
23
|
34
|
46
|
57
|
68

Codecreatures DirectX 8.1 Benchmark AA & Anisotropic Filtering Performance (continued)
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