Maxi Gamer Phoenix Banshee

by Anand Lal Shimpi on October 6, 1998 6:38 PM EST
The Slot-1 Pentium II Test System AnandTech used was configured as follows:

  • An Intel Celeron 300A, an Intel Pentium II 400, & an Intel Pentium II 450 on an ABIT BX6 Motherboard

  • 64MB Mushkin SEC PC100 SDRAM

  • Western Digital 5.1GB Ultra ATA Hard Drive

  • AOpen 32X IDE CD-ROM Drive

  • Windows 98 with all of the latest patches/drivers installed

The benchmark suite consisted of the following full version game titles

  • Forsaken - Running the Nuke Demo

Ziff Davis' Winbench 98 was used to test 2D performance at 1024 x 768 x 16-bit color.

VSYNC was disabled during AnandTech's tests (VSYNC is the synchronization of all buffer swaps to the refresh rate of your monitor, theoretically limiting the attainable frame rate by the refresh rate your monitor is set at.  Disabling it will improve performance but may degrade visual quality by introducing "tearing")

The drivers AnandTech tested with had no native OpenGL support rendering the Quake2 and SiN benchmarks useless as the test system simply wouldn't run the tests in any OpenGL/Glide modes.

For the in-depth gaming performance tests Brett "3 Fingers" Jacobs Crusher.dm2 demo was used to simulate the worst case scenario in terms of Quake 2 performance, the point at which your frame rate will rarely drop any further.  In contrast, the demo1.dm2 demo was used to simulate the ideal situation in terms of Quake 2 performance, the average high point for your frame rate in normal play.  The range covered by the two benchmarks can be interpreted as the range in which you can expect average frame rates during gameplay.

Video Accelerator Comparison - Unreal - Glide Performance

FPSTimeDemo

640 x 480
- fps
Intel Pentium II 266 26.54
Intel Pentium II 400 29.35
Intel Celeron 300 (no L2 cache) 27.87
Intel Celeron 300A (128KB L2 cache) 29.23
Intel Celeron 450 (no L2 cache) 29.46
Intel Celeron 450A (128KB L2 cache) 29.44

FPSTimeDemo

800 x 600
- fps
Intel Pentium II 266 22.14
Intel Pentium II 400 23.40
Intel Celeron 300 (no L2 cache) 22.94
Intel Celeron 300A (128KB L2 cache) 23.35
Intel Celeron 450 (no L2 cache) 23.43
Intel Celeron 450A (128KB L2 cache) 23.46

FPSTimeDemo

1024 x 768
- fps
Intel Pentium II 266 17.44
Intel Pentium II 400 17.79
Intel Celeron 300 (no L2 cache) 17.69
Intel Celeron 300A (128KB L2 cache) 17.68
Intel Celeron 450 (no L2 cache) 17.86
Intel Celeron 450A (128KB L2 cache) 17.96

The presence of L2 cache and the raw performance of the CPU on the test system didn't seem to truly affect the performance of the Banshee all too much.  For the most part, the Unreal benchmarks resided in the 26 - 29 fps range at 640 x 480, 22 - 23 fps at 800 x 600, and they all seemed to stay at around 17 fps at 1024 x 768.  Translation?  For high end systems, with faster processors, the Banshee isn't the ideal chipset to aim for as it doesn't scale with processor speed too well.   However if you have a lower end system, such as a first generation Pentium II (233 - 300), the Banshee, especially the Maxi Gamer Phoenix, is probably what you've been waiting for. 

Video Accelerator Comparison - Forsaken - Direct3D Performance

FPSTimeDemo

640 x 480
- fps
Intel Pentium II 266 71.15
Intel Pentium II 400 73.3
Intel Celeron 300 (no L2 cache) 73.62
Intel Celeron 300A (128KB L2 cache) 73.03
Intel Celeron 450 (no L2 cache) 72.69
Intel Celeron 450A (128KB L2 cache) 73.48

FPSTimeDemo

800 x 600
- fps
Intel Pentium II 266 69.16
Intel Pentium II 400 71.12
Intel Celeron 300 (no L2 cache) 71.24
Intel Celeron 300A (128KB L2 cache) 71.24
Intel Celeron 450 (no L2 cache) 70.68
Intel Celeron 450A (128KB L2 cache) 71.24

FPSTimeDemo

1024 x 768
- fps
Intel Pentium II 266 60.17
Intel Pentium II 400 60.7
Intel Celeron 300 (no L2 cache) 60.99
Intel Celeron 300A (128KB L2 cache) 61.01
Intel Celeron 450 (no L2 cache) 60.23
Intel Celeron 450A (128KB L2 cache) 60.99
Installing the Card Conclusion
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