Conclusion

So, now that we have gone through 6 applications and 12 drivers, what have we learned? Not much, if we want to talk about consistency.

In general, there was one significant performance improvement across all games via the driver, and this was the move from the Catalyst 3.00 drivers to the 3.04 drivers. Otherwise, for anyone who would have been expecting multiple across - the-board improvements, this would be a disappointment.

Breaking down the changes by game, we see an interesting trend among what games had the greatest performance improvement. Jedi Academy, UT2004, and really every non-modern/next-gen game saw no significant performance improvements to which we can isolate to just the driver offering targeting optimizations, and there was only the one aforementioned general improvement. However, with our next-gen benchmarks, Halo and 3dMark, we saw a similar constant performance improvement among the two, unlike with the other games.

There is also a consistent performance improvement among most of the titles we used that was isolated to when we enabled AA/AF, which is a positive sign to see given just how important AA/AF has become. With the latest cards now capable of running practically everything at a high resolution with AA/AF, it looks like ATI made a good bet in deciding to put some of their time in these kinds of optimizations.

Getting back to the original question then, are drivers all they're cracked up to be? Yes and no. If the 9700 Pro is an accurate indicator, than other cards certainly have the possibility of seeing performance improvements due to drivers, but out of 3 years of drivers, we only saw one general performance improvement, so it seems unreasonable to expect that any given driver will offer a massive performance boost across the board, or even that most titles will be significantly faster in the future. However, if you're going to be playing next-generation games that will be pushing the latest features of your hardware to its limits, then it seems likely that you'll find higher performance as time goes on, but again, this will be mostly in small increments, and not a night-and-day difference among a related set of drivers.

As for the future, the Radeon 9700 Pro is by no means a crystal ball in to ATI's plans, but it does give us some places to look. We've already seen ATI squeeze out a general performance improvement for OpenGL titles for their new X1000-series, and it seems likely that their memory controller is still open enough that there could be one more of those improvements. Past that, it seems almost a given that we'll see future performance improvements on the most feature-intensive titles, likely no further game-specific changes on lighter games, and plenty of bug fixes along the way.

3dMark 2003
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  • ksherman - Friday, December 16, 2005 - link

    Any chance for a nVidia comparison? Ive ehear that some older drivers were better...
  • semiconductorslave - Tuesday, December 13, 2005 - link

    Great, I'll tell the person that bought my videocard three cards ago! Maybe next we could see an article about how adding 3 extra 16k memory cards to the Atari 800 improves games.
  • HWAddict77 - Tuesday, December 13, 2005 - link

    [lecture]
    Guess what? There is real value in the fact that the people writing these articles actually interact with us to find out what we think. In publishing, web-based or otherwise, that's rare and valuable, and it puts us in a pretty cool position if you ask me. So I think being a smartass is particularly lame. It's not like there are only 20 people reading the articles. Hell, it's not like there are only 1000 people reading them.
    [/lecture]

    My .02: I would also like to see a similar article with an Nvidia card.
  • semiconductorslave - Wednesday, December 14, 2005 - link

    So your saying we can't use sarcasim to voice our opinions? I totally appreciate this site and all of the reviews, and hope the editors can handle a little bit of facetiousness every now and then. It is my attempt at humor and way of saying that I think this article, being more of a research piece into the history of driver support on an older card, is more academic and not very pragmatic. I'm not saying the author made the following assumtion, but it would be a logical fallacy for a person to assume the future will happen like the past. ATI could have better driver releases in the future, put more resources into it, hire more talented programers, also the hardware is always changing, like dual core CPUs and ring bus memory architectures on graphics cards. So I personaly don't think how the drivers perform on the old 9700pro make much difference to anyone but a person running the old 9700pro. This in turn will limit what games they can run since the newer games take a bit more power, especially with AA enabled, AS filtering, and HDR, so now--once again in my opinion--the article is most helpful to the person running old games on an old card.
    Still I read it.
  • jeffrey - Monday, December 12, 2005 - link

    Ryan Smith,

    Thank you for publishing this article! The whole idea of the article itself is what makes me so happy. It was not another "product release -> generate review" type article. This article stepped-out of that mold and required thinking of an idea and then testing to find the result. Kudos!

    What made the article an A+ was that the results were not there. To clarify, I should say expected results. ATI has been promising increase after increase, but after several generations, there just was not a whole lot there.

    ATI has impressed with monthly driver releases, but performance gains are limited. I am NOT disapointed with the results. ATI's claims for driver improvements are rarely across the board. More often than not, the claim of a gain is focused on a particular generation, segment, or resolution.

    One important fact that was left out of the review was compatibility. A central focus of each Catalyst release is fixing bugs to make the drivers more stable. The commitment from the Catalyst crew to providing incremental optimizations has mainly been secondary this year to resolving driver issues. The graphs might show an image that looks like not a whole lot has been done. However, if you included a total of bug fixes from Catalyst 3.0 to 5.12 the image of that graph would be impressive indeed.

    ATI's monthly Catalyst updates have been invaluable to their reputation as a provider of graphics solutions. How many companies have checked-in and checked-out within a couple of years due to drivers never "maturing". ATI has a positive image today in regards to drivers and that alone is a barrier to entry for new competition.

    I could go on and on, but if by chance you get down to my post please feel free to pat yourself on the back and share this with Anand.

    Thanks again,
    Jeffrey
  • timmiser - Tuesday, December 13, 2005 - link

    I agree. This article was definitely outside the mold and nothing like this had been done before. (To see driver improvements over years instead of months.)

  • Nighteye2 - Monday, December 12, 2005 - link

    Nice article. Now I want to see the same test for Nvidia drivers :)
  • MrJim - Monday, December 12, 2005 - link

    Mr Ryan Smith>It would be nice to see a flightsim or a racing sim! Maybe a newer one with impressive graphics like Lock-On/Lo-Mac(Flightsim) for example. Interesting article!
  • ShadowVlican - Monday, December 12, 2005 - link

    now to anyone that still says ATi has bad drivers... i will refer them to this review (6)
  • bldckstark - Monday, December 12, 2005 - link

    I don't see where this proves they have GOOD drivers either. They had on average some minor improvements in FPS and fixed some IQ issues. Yes there were some nuggets of enlightenment, but overall the greatest increase was in eventually eliminating a huge IQ flaw in soft lighting.

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