Looking Back Pt. 3: The 6800 Ultra, ForceWare, and the Future
by Ryan Smith on May 11, 2006 4:00 AM EST- Posted in
- GPUs
Battlefield 2
As the newest game in our latest investigation, Battlefield 2 is almost too new to include. With only a handful of drivers released in the lifetime of the game, there's a lack of data points to work with to draw a strong conclusion. Given the number of requests to include this game, however, we have tested it with all of the drivers released since its launch. As a primarily large multiplayer game, Battlefield 2 strikes an interesting balance between the desire for high quality graphics and the need to be able to render a large firefight without slowing a system to a crawl. Battlefield 2 also is a unique game out of everything that we've tested because it's the only game here that requires pixel shading, whereas everything else merely uses the ability if it's there.
Given the rapid rise to popularity that Battlefield 2 gained upon release, it's of little surprise that NVIDIA took a chance to optimize their drivers here. What is interesting is that in most games the largest performance improvements come with HQ settings as opposed to running with everything turned off, but that is not the case here. Instead we have a rare inversion where there is a greater improvement when AA/AF are turned off, which would further confirm BF2's status as a game heavily GPU dependant.
ForceWare 77.72 versus 84.21
Mouse over for 84.21
Our image quality tests continue to be a case of "no news is good news." There was no change in render output even with the change in performance.
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Schugy - Thursday, May 11, 2006 - link
nVIDIA has done quite a good job with linux drivers. It's simple to run this script and start your favourite game afterwards. nVIDIA's reward will be that I`ll buy a GF7800GT for AGP when it comes out. I wonder why the last anandtech linux story is more than 10 months old.KickusAssius - Sunday, May 14, 2006 - link
I have owned the 9000, 9500 PRO and 9700 PRO and I just hate ATI's drivers. I had problems with at least half of the games I played. Gradually they fixed certain problems, but other problems were never resolved even after contacting ATI directly via email and I was not the only one.Prior to this, I owned a Geforce 256 and Geforce 4 MX and Nvidia's drivers were nothing spectacular, but they always worked.
Now, I have owned the 6800GT, and the 7800GTX and the drivers have been excellent for a long time now. The only problems I ever had were in CSS, but Nvidia fixed that problem relatively quickly. Also, I have never had a system crash as a result of Nvidia drivers, but several times this happened with my 9700 PRO, (still loved the card though especially when drivers got better). I think that now both sides have excellent drivers, though ATI's control panel is simply annoying.
johnsonx - Thursday, May 11, 2006 - link
The image for Doom3 with the 60.72 driver can't be right; in the text you say there are major rendering issues with th 60.72 driver, but both images (normal and 'moused-over') look fine to me; the image presented as the 60.72 image looks identical to the 61.76 image presented below it.ozzimark - Thursday, May 11, 2006 - link
the pictures are too small for me to really even see anythingjohnsonx - Thursday, May 11, 2006 - link
oh, nevermind, i see it nowJarredWalton - Thursday, May 11, 2006 - link
The rendering error isn't "major" -- that's why we kept the 60.72 results in the graph. You could certainly play the game with the 60.72 drivers and never realized there was a "problem". For anyone else trying to find the anomaly, look for the vertical lines right in the center of the screenshot.synque - Thursday, May 11, 2006 - link
I think the conclusion the article draws is completely meaningless. Nothing can be said about NVIDIA because they either failed to improve the drivers, or the drivers were close to "optimal" from the start.One could speculate that the ATI drivers weren't optimal because they could be improved. But even that'd be guessing, because the driver team most likely optimizes for popular games after they are released (which could lead to special optimizations).
So I know exactly as much as I knew before reading the article. Weird.
z3R0C00L - Thursday, May 11, 2006 - link
Umm not true,You forget that the x8x0 line are essentially built on an improved R300 design. They're not an all new part. This means ATi have gradually worked to improve there drivers. They were optimal to begin with since they're essentially the same driver SDK that reaches to the time of the 9700 Pro.
I have a feeling that if a 9800 Pro were tested you'd see the same improvements in non video card bottlenecked situations.
This proves that the Catalyst driver team is superior to the Forceware driver team. But most of us have known this since Catalyst 3.0. Heck even Microsoft has stated this as well as 3rd party driver analysts. ATi's card have less issues then nVIDIA cards and carry with them less issues not fixed from previous releases. There's a simple way of checking this.. read the Driver Release notes from both ATi and nVIDIA.. you'll notice FAR more unresolved issues with nVIDIA drivers then ATi drivers. Many of them major issues.
One thing nVIDIA is better at, and this is a fact, is supporting older hardware (GeForce2,3,4). ATi's 8500 support is lackluster at best. I can't remember the last time a driver release focused on fixing issues that still exist since Catalyst 3.0 on the 8500 series.
Redofrac - Thursday, May 11, 2006 - link
Since Catalyst 3.0? I'm going to have to disagree with that.From firsthand experience owning a 9700 Pro with the earlier catalysts, I have to say that they were crap. Having to try multiple releases of the driver to find one that was actually stable isn't quite what I'd use for the mark of a good driver team. Every once in a while they'd manage to get out a stable release, and I'd stick with that one until the next, lest random games start crashing on me or glitching.
I can't speak for ATI's current drivers, which I'll assume are much better (dealing with drivers for a 9700 somewhat turned me away from ATI) but I find it a bit hard to say that 3.0 drivers were stable with a straight face.
LoneWolf15 - Friday, May 12, 2006 - link
And I owned a Radeon 9700(non-pro) and had no problems at all; in fact, I'd daresay it's the best card I've ever owned in terms of performance/stability/longevity. But, one experience does not equal all.I'm not debating your experience, but what if you had a borderline power supply at the time, for example? That could easily cause some issues.
Neither of us is a representative example of how the Radeon 95xx/97xx cards worked by ourselves. By and large though, the enthusiast community had very few issues with this series of cards.