Glide/OpenGL have always been strong points for 3dfx products, however when their MiniGL became useless with the first tests of Quake 3 many users grew worried about the future performance of 3dfx. After incredible performance tweaking, 3dfx's OpenGL ICD is finally shaping up to be a solid performer. In the two fastest settings of the game, the 3500 topples the competition. However things do change as the details are slowly turned on...
The Normal Graphics Setting is a bit more clean and detailed, and helps kick the 3500 to third place while both the TNT2 and TNT2 Ultra take the glory, although not by an incredible margin.
The trend continues as the High Quality Setting is used. The TNT2 and TNT2 Ultra take the lead, with the 3500 following, this time by a greater margin of difference. If you turn on 32-bit rendering and Trilinear filtering, features not supported by the Voodoo3 (in Q3), the performance of the TNT2 drops significantly.
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Ashlee Wolf - Wednesday, August 5, 2020 - link
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