NVIDIA GeForce4 Ti 4200 Roundup - June 2002
by Anand Lal Shimpi on June 24, 2002 12:00 PM EST- Posted in
- GPUs
64MB vs. 128MB - Stock Clock Speeds
We chose two games to benchmark a 64MB card and a 128MB card - Jedi Knight 2 and Unreal Tournament 2003 (through the use of the Unreal Performance Test). The Unreal Performance Test doesn't use large enough textures to exceed 64MB when compressed while Jedi Knight 2 is borderline when the High Quality video settings are enabled.
We kept the 64MB card at its stock memory clock speed of 250MHz and the 128MB was left at 222MHz for these benchmarks.
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You'll notice that UPT is more GPU bound than memory bandwidth limited and thus there's very little difference between the two types of cards. The differences that do exist are slightly in favor of the faster 64MB memories.
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Jedi Knight 2 paints a different picture; it is much more difficult to get repeatable results with the 64MB card and thus the average of frame rates ends up being noticeably lower with High Quality detail levels left enabled. Here it's clear that the added memory can be helpful.
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