Gaming Performance using Quake 4, Battlefield 2 & Half Life 2 Episode 1

Our gaming performance analysis starts out with Quake 4 running at 1600 x 1200 with High Quality visual settings. We used version 1.2 of Quake 4 and SMP was enabled:

Gaming Performance - Quake 4 v1.2

The performance advantage in Quake 4 starts off high, but not astronomical for the Core 2 processors. The Core 2 Extreme X6800 is just over 11% faster than the Athlon 64 FX-62, mainly because we're looking at it in a more GPU bound light than we have in the past. Regardless, it is a performance advantage and far better than the older days of NetBurst chips where Intel's best could barely keep up with AMD.

Looking at Battlefield 2 performance, Intel begins to improve its gaming performance lead as we are becoming more CPU bound:

Gaming Performance - Battlefield 2 v1.22

The Core 2 Extreme X6800 now attains a 19% performance lead over the FX-62, and the E6600 manages a 10.9% advantage itself.

Next up we've got the recently released Half Life 2: Episode 1, running at default quality settings (auto detected with a pair of X1900 XTs installed) with the exception of AA and aniso being disabled. As with all of our gaming tests in this article we tested at 1600 x 1200:

Gaming Performance - HL2: Episode One

Half Life 2: Episode 1 provided us with numbers closer to what we saw with Quake 4, the performance advantage here is just over 12% for the X6800 over the FX-62. With a couple of speed bumps, AMD could equal Intel's gaming performance here. But the real issue for AMD is the fact that the E6600 priced at $316, is able to outperform the FX-62 at over twice the price. The E6300 continues to provide a great value but isn't nearly as impressive as the rest of the Core 2 line.

Gaming with Core 2 and CrossFire on 975X Gaming Performance using F.E.A.R. & Rise of Legends
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  • Anand Lal Shimpi - Friday, July 14, 2006 - link

    Corrected, it was a misprint.

    Take care,
    Anand
  • Zorba - Friday, July 14, 2006 - link

    Why is the article talking about how Intel is killing AMD on power consumption when AMD is on the top for both idle and load? If you are doing a performance/watt ratio you need to show that on the graph. This page (page 7) just makes the how article look completely baised.
  • Calin - Friday, July 14, 2006 - link

    Because the EE SFF processors were hard to obtain by Anandtech even for testing purposes. I'm not sure they are available in retail market any more than Conroe is
  • Anand Lal Shimpi - Friday, July 14, 2006 - link

    The Core 2 Extreme X6800 has a performance per watt score of 0.3575 in WME9 compared to 0.2757 for the X2 3800+ EE SFF. I'll put together a performance per watt graph now and see if I can stick it in there.

    Take care,
    Anand
  • Anand Lal Shimpi - Friday, July 14, 2006 - link

    I included the performance per watt scores I mentioned above in the review now, hopefully that will make things a little more clear.

    Take care,
    Anand
  • JarredWalton - Friday, July 14, 2006 - link

    I don't see the chart, Anand - I hope I didn't accidentally overwrite your change. Sorry!
  • MrKaz - Friday, July 14, 2006 - link

    Don't put it because it's a biased chart,

    Why based on WM9 benchmark? Why not one of the others?

    Why put it now, if you never put it when A64 was killing the P4s?
  • coldpower27 - Friday, July 14, 2006 - link

    Because AMD didn't real make a big deal about the performance per watt intiative back in the day. They focused on their price/performance instead.
  • MrKaz - Friday, July 14, 2006 - link

    So?

    Just because Intel focuses now on that Anandtech must be obliged to put it?

    So for you where was the price/performance (A64 vs P4) charts on Anandtech reviews?
  • coldpower27 - Friday, July 14, 2006 - link

    Yeah, due to their making people aware of it, it has now become a issue.

    It was only after Prescott, that we became more aware that thermals were starting to get out of control and paid more attention to wattage numbers.

    Price/Performance is not as hard to calculate.

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