Race Driver GRID Analysis

This game can really hammer graphics memory at high resolution, but in general performance is very good with GRID across the board. This is a short FRAPS test on a straight section of track at the beginning of a race from the back of the pack.




1680x1050    1920x1200    2560x1600


All cards are playable below 2560x1600 with ultra quality settings in GRID. Moving up in resolution really benefits from more than 512MB of RAM, especially with multiGPU options. 9800 GTX+ SLI, the 9800 GX2, 4870 512MB CrossFire and 4850 CrossFire really tank in performance with the two ATI solutions even providing a negative "improvement." We'd love to see ATI and NVIDIA detect negative performance impact from multiGPU systems and automatically revert to a single GPU, but it's clear from today's tests that neither NVIDIA nor ATI have anything like that going on.

At 2560x1600, any single GPU except for the 9800 GTX+ can handle 2560x1600. We strongly recommend cards with more than 512MB of memory for running at this resolution though, as navigating the menu suffers quite dramatically inspite of playable performance on the track.




1680x1050    1920x1200    2560x1600


We see really good performance scaling in this game, especially from NVIDIA hardware. From 77% to 100% scaling at 1680x1050 and mid to high 80% scaling for 1920x1200 is very imprssive. The best AMD can muster under 2560x1600 is 69% scaling with the 4850. Of course, AMD single GPU options do provide higher performance than their competition from NVIDIA, but the scaling advantage does help the case for SLI here. Looking at 2560x1600, the two 512MB CrossFire options tank completely and 4870 1GB scaling increases to over 73%. SLI still looks better here with 82% to 90% scaling on GT200 based parts. The 9800 GTX+ still scales, but it's low memory and already low single card performance at 2560x1600 make it not a viable solution.




1680x1050    1920x1200    2560x1600


All this translates to our value data as well. Single GPU AMD solutions live up near the top of the chart at all resolutions, while SLI doesn't drop off in value as much as CrossFire (though CrossFire, because of the higher baseline performance and lower cost, tends to accumulate more value than SLI). The 9800 GTX+, because of it's low cost and high scaling, is the exception posting good value numbers for NVIDIA until we hit 2560x1600 (at which point it drops way off).

Left 4 Dead Analysis Power Consumption
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  • nubie - Sunday, March 1, 2009 - link

    Have you ever used a tool or edited the game profile yourself?

    I had an 8800GTS 320MB that I used with AA extensively (Also with 3D stereoscopic), and I was told on a forum to use nHancer to modify the profile into a specific mode of Anti-Aliasing, I am pretty sure it worked. It was the beta 162.50 Quadro drivers I believe, you can just put your card's id into the inf and they install and work great.

    It is possible the drivers work great and the control panel/GUI is piss-poor (a theory that may hold water).

    I wish that nVidia would open up the drivers a little so that control freaks like myself could really tweak the settings to where I want them.
  • Razorbladehaze - Monday, February 23, 2009 - link

    Yeah In my main rig right now i have a i7 920 with two 1gb 4850's i recently bought a third 4850 and installed it. There was some funky flickering, that i think was driver related in BF2 and HoI2 in 3-way mode, but most games seemed okay. Funny thing is... same thing happened when i tried a 3870x2 & 3870 in 3 way on my older x38 core2. I am really hoping these next articles will come with some additional commentary on image quality.

    To the person who stated that the 9800gtx+ was comparable to the 4850x2. What R U thinking???

    I have never really had a problem with any crossfire setups before except with 3-way and i wonder if it is the odd gpu count and if 4 would eliminate some issues. Looking forward the the upcoming articles, this is mostly a teaser with information many already knew.

    I agree that the new format for graphs looks good line graphs are crap visually, but i think the default should be the 1920x1080/1200 that most people are interested in based on your survey data : )

    See I pay attention.

  • SiliconDoc - Wednesday, March 18, 2009 - link

    THANK YOU !
    " Yeah In my main rig right now i have a i7 920 with two 1gb 4850's i recently bought a third 4850 and installed it. There was some funky flickering, that i think was driver related in BF2 and HoI2 in 3-way mode, but most games seemed okay. Funny thing is... same thing happened when i tried a 3870x2 & 3870 in 3 way on my older x38 core2. I am really hoping these next articles will come with some additional commentary on image quality. "
    ________

    Another PERFECT REASON to not mention "image quality" - the red fan boy wins again - assist +7 by Derek !
    Amazing.
    Thank you.
  • MagicPants - Monday, February 23, 2009 - link

    Have you tried forcing on transparency super-sampling? If you don't edges defined by transparency in the texture won't AA. By default Nvidia (ATI?) only AA edges defined by depth difference.
  • SiliconDoc - Wednesday, March 18, 2009 - link

    I've seen one review on that, with the blown up edged images, and the ati cards don't smooth and blurr as well - they have more jaggies - so they HAVE to leave that out here - cause you know Derek loves that red 4850 and all the red cards -
  • Elfear - Monday, February 23, 2009 - link

    Derrick (or anyone else for that matter) can you comment on why the 4870 512MB Crossfire solution generally performed better than the 4870X2?
  • SiliconDoc - Wednesday, March 18, 2009 - link

    Or WHY the GTX260 isn't praised to the stars for running 20 of 21 tests successfully - taking THE WIN !
    I guess it doesn;t matter when a gamer spends hundreds and hundreds on their dual gpu setup then it epic fails at games... gosh that wouldn't be irritating, would it ?
    Amazing red bias...chizo pointed out the sapphire 4850 / other 4850 driver issues thankfully, while Derek has a special place in his heart for the bluebacked red card, and says so in the article - then translates that to ALL 4850's.
    DREAM ON if you think that would happen with ANY GREEN card Derek has ever tested!
  • MagicPants - Monday, February 23, 2009 - link

    I'd like to see an article that rates overall systems in price to performance. Try to get as high as fps for the least amount of money spent.

    As one reader mentioned frame rate below 15 fps doesn't count because it's unplayable, so just pick a number between 10 and 15 and subtract it from the fps. Maybe vary it by game. Frame rates over 60fps shouldn't count either because most monitors can't even show that.

    This would be interesting because even small tweaks would make a difference e.g. adding a $60 sound card might get you 4 or 5 fps in a few games and might pay for itself.
  • marsbound2024 - Monday, February 23, 2009 - link

    It doesn't look like the GTX 260 Core 216 provides much, if any, tangible benefit over the GTX 260 according to these tests. Sure it had some wins, but they weren't very big ones and it also had some loses--albeit not very big ones either. One would be tempted to just get a GTX 260 or 4850 and wait to upgrade until the next generation of cards come out this summer. The time is getting close, anyways.
  • SiliconDoc - Wednesday, March 18, 2009 - link

    Good call.
    Even the 4830 or the 9800GT twice either, or the 9800gtx gts250 or 9600gt or 9600gso twice each - or the ati the ati - uhh... uh... do the reds have their "midrange" filled up ? Uh.. the 4670 ?
    LOL
    Yeah, nvidia needs more midrange - right ?
    LOL
    THE RED LIARS ARE SOMETHING ELSE!

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