NVIDIA’s GeForce GTX 480 and GTX 470: 6 Months Late, Was It Worth the Wait?
by Ryan Smith on March 26, 2010 7:00 PM EST- Posted in
- GPUs
STALKER: Call of Pripyat
The 3rd game in the STALKER series continues to build on GSC Game World’s X-Ray Engine by adding DX11 support, tessellation, and more. This also makes it another one of the highly demanding games in our benchmark suite.
After losing in Left 4 Dead and Bad Company 2, the GTX 400 series is back in the winner’s circle here, and once again by double-digit percentages. In fact the situation is quite unusual – the higher the resolution, the wider the gap gets. At any rate, no single GPU is powerful enough to hit a playable framerate under STALKER at 2560 – here you have to go multi-GPU if you wish to break 30fps at the highest settings at the highest resolutions.
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IcarusLSC - Wednesday, September 22, 2010 - link
How'd you set the 4x + TrSS 4x mode in Battlefield BC2? I can't find anythign that resembles it in the nVidia panel at all to force it etc...Thanks!
jmkayu - Thursday, October 14, 2010 - link
Please do yourselves a favour, do not believe every paid review you see, and listen to actual users. In an unprecedented move of arrogance, nVidia has intentionally crippled the entire 400 series performance for anything but mainstream games. When 8000 series handily outperform the new 400, we have a problem. Check the following user discussions, and especially the last one from a developer.http://forums.nvidia.com/index.php?showtopic=18157...
http://forums.nvidia.com/index.php?showtopic=16675...
http://www.opengl.org/discussion_boards/ubbthreads...
http://news2.mcneel.com/scripts/dnewsweb.exe?cmd=a...