Video Performance

On the video side of things, we see a relatively standard array of formats and bit-rates. For 1080p video, one can choose between 30 and 60 FPS for 20 and 38 Mbps baseline H.264, respectively. There's also 4K DCI and 4K UHD video recording, which are at 24 and 30 FPS respectively. In the case of 4K DCI (4096x2160) it seems that the bit rate is at 62 Mbps while 4K UHD (3840x2160) is at 60 Mbps. Like both 1080p formats, this seems to be also encoded in H.264 baseline instead of high profile, which is a bit strange. The 720p120 format ends up being encoded as a 30fps file for 1/4th time slow motion, and uses 14 Mbps H.264 baseline.

In the case of 1080p30, quality is relatively good although there continues to be a great deal of noise present throughout the video. There isn't any obvious macroblocking though. The EIS performance is definitely a bit disappointing, as there really isn't much in the way of compensation for hand-shake or other unintended motion.

Similar to the 1080p30 sample, it's clear that the quality of the encoded video is quite good with relatively few obvious artifacts. Unfortunately, the sensor is being pushed a bit far here as the amount of noise present is significant. In addition, EIS seems to be completely absent here as it's pretty much impossible to see what's happening unless I'm standing still. Overall, quality should be great but  the Galaxy Note 4 and other phones with OIS will be much better for video.

Still Image Performance Software: CM11S
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  • Harry_Wild - Thursday, November 20, 2014 - link

    I saw many interviews were Android App developers were ask what personal phone they are using responded shyly - "iPhone #*". So, that explains many things here!
  • grayson_carr - Thursday, November 20, 2014 - link

    I am an iOS developer and my current phone of choice is the Nexus 5.
  • Conficio - Friday, November 21, 2014 - link

    Care to link to at least three of these "interviews"
  • coburn_c - Wednesday, November 19, 2014 - link

    Why do your custom screen and battery tests never line up with gsmarena? Their screen results always have different white brightness levels then yours, and their battery tests are always more in line with synthetic scores than yours. They put the contrast of this things screen at 800:1 and the battery life below the G3.
  • 2kfire - Wednesday, November 19, 2014 - link

    Re: battery, GSMArena uses 50% instead of a fixed luminance.
  • Cinnabuns - Wednesday, November 19, 2014 - link

    Just to add to what 2kfire pointed out, the author states:

    "200 nits on a phone can be as low as 50% and as high as 90%, so setting a standardized brightness percentage would not be an effective method of controlling for display brightness."

    I would not trust GSMArena's battery tests as they do not understand how to perform a controlled test.
  • coburn_c - Thursday, November 20, 2014 - link

    Their test was in-line with what the synthetic said here and in line with the common sense of less throttling and less software optimization don't make for more battery life.
  • Master_Sigma - Wednesday, November 19, 2014 - link

    Very pleased to see Anandtech coming around to reviewing this phone. While I disagree with the opinion that too many options are a negative, especially given the target audience for this device, I pretty much agree with the assessment of the hardware and software.
  • FreakTM - Wednesday, November 19, 2014 - link

    I think the opinion was more towards the fact that the options were causing some sacrifice on the user-friendliness of the experience, which I think is a fair opinion. Many options, good; many options presented in a confusing way, bad.
  • mrex - Wednesday, November 26, 2014 - link

    Better to have options than not having them. You dont need to use them if you dont want to, but if they dont exist at all, you could only dream about them... the phone is very user friendly, imo.

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