Legacy CPU Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3
Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3
Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3
Product Ratings & Comparisons
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
11.3
12.6
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
274
265
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
244
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
255
251
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
283
273
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
318
296
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
29.1
31.3
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
106.4
100.8
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
36.3
27.7
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
20
22
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
20.1
17.4
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
8.405
10.45
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
6.24
6.677
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.41
3.923
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
13.098
15.101
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
14.452
17.455
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
18.215
20.995
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
16.118
17.925
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
6397
5860
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
24933
20381
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
4875
3439
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
17.3
19.8
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
40.1
46.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
11.1
15.4
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
72.7
90.8
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
59.6
70.5
z(Retired) Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
96.9
90.3
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
Frames per Second - Higher is Better
145.8
142.7
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
80.4
78.9
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
Frames per Second - Higher is Better
90.5
91.6
z(Retired) Idle Power Consumption (2010)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
80.4
79.9
z(Retired) Load Power Consumption (x264 1st Pass)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
127.6
133
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
97.1
100
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
38.8
28.7
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
21715
15274
z(Retired) 7-zip Real World Compression
Create 300MB Archive - KB/s - Higher is Better
Create 300MB Archive - KB/s - Higher is Better
4611
4369
z(Retired) Microsoft Excel 2007 SP1
Heavy Math Operations - Time in Seconds - Lower is Better
Heavy Math Operations - Time in Seconds - Lower is Better
3.4
4.4
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
Frames per Second - Higher is Better
156
159.4
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
85.2
82.3
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
118.5
119.4
z(Retired) Idle Power Consumption (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
74
73.4
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
128
125.6
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
62.6
64.9
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
212
179
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
176
159
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
197
172
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
221
184
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
268
195
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
234
191
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
187
174
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
Compile Time in Minutes - Lower is Better
18.6
27.1
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
3.7
2.8
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.18
0.26
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
96.5
91.5
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
53.5
53.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
173.3
170.6
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
102.6
104.4
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
119
114.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
128.1
124.3
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
128.1
124.3
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
128.1
124.3
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.56
1.47
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
7.48
5.42
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
Score (Higher is Better)
120.39
117.5
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
Score (Higher is Better)
653.1
374.67
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
46
47
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
63.66
84.09
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
Frames Per Second
423.68
416.6
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
Frames Per Second
15.5
15.59
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
6.51
9.98
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
12
10.33
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
3.48
3.45
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
1.45
1.52
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
23.44
25.28
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
Million Points Per Second
100
126
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
Score (Higher is Better)
1323
1103
z(Win7) 3DMark Vantage Pixel Fill (Processor Graphics)
Million Pixels Per Second
Million Pixels Per Second
0.97
1.32
z(Win7) 3DMark Vantage Texel Fill (Processor Graphics)
Million Texels Per Second
Million Texels Per Second
4.56
3.72