Legacy CPU Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3
Intel (Westmere) Core i7 990X (130W) - 6C/12T, 3.46 GHz, 1.5MB L2, 12MB L3
Intel (Westmere) Core i7 990X (130W) - 6C/12T, 3.46 GHz, 1.5MB L2, 12MB L3
Product Ratings & Comparisons
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
Frames Per Second
423.68
408.49
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
Frames Per Second
15.5
23.58
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
6.51
4.75
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
12
7.88
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
3.48
3.36
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
1.45
2.1
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
23.44
18.08
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
63.66
51.53
z(Win 7) Hybrid x265, 4K Video
Frames Per Second
Frames Per Second
1.29
1.69
z(Win 7) Cinebench R15 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
135
117
z(Win7) Cinebench R15 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
672
889
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
Score (Higher is Better)
120.39
115.82
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
Score (Higher is Better)
653.1
937.82
z(Win 7) Sunspider 1.0.2
Time in Milliseconds (Lower is Better)
Time in Milliseconds (Lower is Better)
164
142
z(Win 7) Kraken 1.1
Time in Milliseconds (Lower is Better)
Time in Milliseconds (Lower is Better)
1071
1338
z(Win 7) WebXPRT
Score (Higher is Better)
Score (Higher is Better)
2420
1691
z(Win 7) Google Octane v2
Score (Higher is Better)
Score (Higher is Better)
31147
22606
z(Retired) SYSmark 2014 - Office Productivity
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1339
1267
z(Retired) SYSmark 2014 - Media Creation
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1666
1792
z(Retired) SYSmark 2014 - Data and Financial Analysis
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
2213
2283
z(Retired) SYSmark 2014 - Overall
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1703
1731
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
6397
5557
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
24933
30518
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.56
1.33
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
7.48
9.82
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
97.1
99.1
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
38.8
51.32
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
21715
32544
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
3.7
5.1
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
Score (Higher is Better)
1323
1724
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
Million Points Per Second
100
150
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
46
45
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
11.3
12.4
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
29.1
24
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
106.4
97.4
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
36.3
48.7
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
20
23
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
4875
6429
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
20.1
19.5
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
8.405
7.42
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
6.24
6.202
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.41
3.591
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
13.098
13.828
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
14.452
16.082
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
18.215
18.509
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
16.118
17.818
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
17.3
17.9
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
40.1
42.9
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
11.1
8.5
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
72.7
68.1
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
59.6
67
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
Compile Time in Minutes - Lower is Better
18.6
15.3
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
85.2
86.9
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
118.5
103.9
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
62.6
56.7
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.18
0.15
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
96.5
86
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
53.5
48.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
173.3
168.4
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
102.6
101.9
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
119
106.6
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
128.1
140.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
128.1
140.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
128.1
140.1