Legacy CPU Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3
Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3
Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3
Product Ratings & Comparisons
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
100
97.1
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
28.7
38.8
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
265
274
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
244
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
251
255
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
273
283
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
296
318
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
12.6
11.3
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
31.3
29.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
100.8
106.4
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
27.7
36.3
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
22
20
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
17.4
20.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
10.45
8.405
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
6.677
6.24
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.923
3.41
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
15.101
13.098
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
17.455
14.452
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
20.995
18.215
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
17.925
16.118
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
5860
6397
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
20381
24933
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
3439
4875
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
19.8
17.3
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
46.1
40.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
15.4
11.1
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
90.8
72.7
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
70.5
59.6
z(Retired) Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
90.3
96.9
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
Frames per Second - Higher is Better
142.7
145.8
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
78.9
80.4
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
Frames per Second - Higher is Better
91.6
90.5
z(Retired) Idle Power Consumption (2010)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
79.9
80.4
z(Retired) Load Power Consumption (x264 1st Pass)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
133
127.6
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
15274
21715
z(Retired) 7-zip Real World Compression
Create 300MB Archive - KB/s - Higher is Better
Create 300MB Archive - KB/s - Higher is Better
4369
4611
z(Retired) Microsoft Excel 2007 SP1
Heavy Math Operations - Time in Seconds - Lower is Better
Heavy Math Operations - Time in Seconds - Lower is Better
4.4
3.4
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
Frames per Second - Higher is Better
159.4
156
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.3
85.2
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
119.4
118.5
z(Retired) Idle Power Consumption (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
73.4
74
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
Total System Power Consumption in Watts - Lower is Better
125.6
128
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
64.9
62.6
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
179
212
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
159
176
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
172
197
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
184
221
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
195
268
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
191
234
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
174
187
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
Compile Time in Minutes - Lower is Better
27.1
18.6
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
2.8
3.7
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.26
0.18
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
91.5
96.5
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
53.5
53.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
170.6
173.3
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
104.4
102.6
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
114.4
119
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
124.3
128.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
124.3
128.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
124.3
128.1
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.47
1.56
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
5.42
7.48
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
Score (Higher is Better)
117.5
120.39
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
Score (Higher is Better)
374.67
653.1
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
47
46
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
84.09
63.66
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
Frames Per Second
416.6
423.68
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
Frames Per Second
15.59
15.5
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
9.98
6.51
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
10.33
12
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
3.45
3.48
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
1.52
1.45
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
25.28
23.44
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
Million Points Per Second
126
100
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
Score (Higher is Better)
1103
1323
z(Win7) 3DMark Vantage Pixel Fill (Processor Graphics)
Million Pixels Per Second
Million Pixels Per Second
1.32
0.97
z(Win7) 3DMark Vantage Texel Fill (Processor Graphics)
Million Texels Per Second
Million Texels Per Second
3.72
4.56