Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

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Legacy CPU Product Benchmarks

Bench Results

  Intel (Sandy Bridge) Core i5 2400 - 3.1GHz - 1MB L2 - 6MB L3

  Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3

Product Ratings & Comparisons

z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
5423
5860
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
19179
20381
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.37
1.47
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
5.07
5.42
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
92
100
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
26.8
28.7
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
13498
15274
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
2.4
2.8
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
169
179
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
151
159
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
161
172
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
174
184
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
189
195
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
172
191
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
170
174
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
246
265
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
254
273
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
231
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
239
251
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
261
296
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
13.8
12.6
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
33.9
31.3
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
95.8
100.8
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
25.9
27.7
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
23
22
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
3213
3439
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
16.4
17.4
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
11.471
10.45
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
7.059
6.677
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
4.123
3.923
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
16.012
15.101
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
18.462
17.455
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
22.402
20.995
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
18.525
17.925
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
23.2
19.8
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
44.7
46.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
16.9
15.4
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
95.6
90.8
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
72.4
70.5
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
27.5
27.1
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
155.3
159.4
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
82.5
82.3
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
111.4
119.4
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
58.7
64.9
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.26
0.26
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
91.5
91.5
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
51.5
53.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
166.6
170.6
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
102.5
104.4
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
109.6
114.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
116.8
124.3
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
116.8
124.3
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
116.8
124.3
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
115.2
125.6
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
89.2
91.6
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
75.9
78.9
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
141.9
142.7

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