GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 570 - 732MHz/1464MHz/3.8GHz 1.25GB GDDR5

  NVIDIA GeForce GTX 660 Ti - 915MHz/6.006GHz 2GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
21.8
24
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
35.2
38.8
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
62.2
65.8
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
16.6
16.2
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
26.2
24.9
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
43.5
39
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
24.5
30
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
39.5
47.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
72.5
88
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
57.2
75.4
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
86.1
109.3
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
99.2
127.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
49.9
63.1
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
73.9
94
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
85.1
108.7
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
80.4
112.9
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
116.9
152.6
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
40
47
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
66
79
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
95
129
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
95.1
124.2
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
146.1
188.7
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
36.6
58.6
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
58.8
94.2
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
39.7
53.9
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
42.1
52.9
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
59.9
81.7
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
73.9
102.2
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
43.8
68.8
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
89.2
90.4
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
121.8
124.9
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
43.8
50.5
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
63.6
67.1
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
87.7
86.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
203.3
179.5
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
9800
6200
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
75.7
89.8
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
288
306
Folding @ Home (CUDA)
Nanoseconds Per Day - Higher Is Better
872
939
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
7.46
10.3
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
40.5
89.3
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
1969
2010
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1432
1593
Unigine Heaven
Frames per Second - Higher is Better
44.3
55.3
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
124
112
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
123
110
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
392
312
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
412
290
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
36
31
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
84
67
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
87
73
Idle Noise Levels
Noise In dB(A) (Lower is Better)
41.5
40.4
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
50.4
48.2
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
57
51.9

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