GPU 2012 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
NVIDIA GeForce GTX 470 - 607MHz/1215MHz/3.348GHz 1.25 GDDR5
NVIDIA GeForce GTX 650 Ti - 925MHz/5.4GHz 1GB GDDR5
NVIDIA GeForce GTX 650 Ti - 925MHz/5.4GHz 1GB GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
27.5
23.7
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
50
40.8
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
19.7
15.9
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.7
24.7
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30
29
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56
55.5
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
65.1
63.5
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
76.4
73.5
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56.6
52.7
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
65.5
63.5
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56.4
62.7
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
83.7
88.8
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
49
48
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
71
83
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
111.32
113.3
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
43.1
52.1
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
31.8
31
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
45.8
49.1
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
57.4
61.6
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
61.2
57.7
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
127.8
119.1
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
69.9
54.1
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
Leaders Texture Decompression - FPS (Higher is Better)
164.5
137.1
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
8300
3400
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
Frames per Second - Higher is Better
58
62.7
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
359
544
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
Gigapixels Per Second - Higher is Better
6.11
5.6
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
Gigatexels Per Second - Higher is Better
31.5
46.1
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1672
1237
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1288
926
Unigine Heaven
Frames per Second - Higher is Better
Frames per Second - Higher is Better
32.7
33.3
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
135
106
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
132
105
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
385
249
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
376
209
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
44
27
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
94
59
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
95
65
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
41.5
41
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
53.1
41
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
60
41.5