GPU 2012 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
AMD Radeon HD 7770 - 1000MHz/4.5GHz 1GB GDDR5
NVIDIA GeForce GTX 470 - 607MHz/1215MHz/3.348GHz 1.25 GDDR5
NVIDIA GeForce GTX 470 - 607MHz/1215MHz/3.348GHz 1.25 GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
20.7
27.5
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36.8
50
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
14.3
19.7
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
Frames per Second - Higher is Better
22.7
35.7
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
24
30
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.5
56
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56.5
65.1
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
65.8
76.4
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
48.4
56.6
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
55.6
65.5
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
48.2
56.4
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
73.8
83.7
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36
49
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56
71
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
81.4
111.32
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
34.2
45.8
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
43.3
57.4
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36.7
61.2
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64.7
127.8
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
55.6
69.9
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
Leaders Texture Decompression - FPS (Higher is Better)
138.1
164.5
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
9600
8300
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
Frames per Second - Higher is Better
75.6
58
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
449
359
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
Gigapixels Per Second - Higher is Better
3.75
6.11
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
Gigatexels Per Second - Higher is Better
36.91
31.5
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1272
1672
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1053
1288
Unigine Heaven
Frames per Second - Higher is Better
Frames per Second - Higher is Better
28.3
32.7
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
106
135
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
100
132
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
250
385
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
189
376
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
32
44
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
66
94
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
71
95
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
40.5
41.5
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
44.5
53.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
47
60