GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

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GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 580 SLI - 2x772MHz/1544MHz/4.0GHz 1.5GB GDDR5

  NVIDIA GeForce GTX 680 - 1006MHz/6.006GHz 2GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 5760x1200 - Frost Bench - E Shaders/G Quality
Frames per Second - Higher is Better
53.7
37.3
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
49.2
31.3
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
75.5
50.2
Crysis: Warhead - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
41.6
27.9
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
39.8
21.9
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
58.2
36.5
Metro: 2033 - 5760x1200 - DX11 High Quality + 16xAF
Frames per Second - Higher is Better
50
38
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
48.5
37
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
76.5
59
DiRT 3 - 5760x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
81.9
59.1
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
126.1
91.2
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
176.2
134.5
DiRT 3 - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
70.8
49.8
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
109.1
77.1
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
146.6
112.7
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
40.5
34.4
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
153.7
136.1
Batman: Arkham City - 5760x1200 - Extreme Quality
Frames per Second - Higher is Better
64
57
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
84
63
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
125
103
Portal 2 - 5760x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
148.8
110.1
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
209.9
160.4
Portal 2 - 5760x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
57
47.6
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
78.7
69
Battlefield 3 - 5760x1200 - High Quality + FXAA-High
Frames per Second - Higher is Better
52
41.1
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
81
65.5
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
85.1
65
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
118.2
97.6
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
108.3
82
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
162.1
126.2
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
95.4
88.2
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
96.8
97.8
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
95.1
62.1
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
102.4
81.7
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
252.6
219.5
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
22700
7800
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
90.7
144
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
272
268
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
19.1
13.03
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
90.3
102.04
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
1502
2367
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1340
2112
Unigine Heaven
Frames per Second - Higher is Better
106.7
75.1
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
160
112
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
158
110
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
719
362
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
767
333
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
44
32
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
90
78
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
92
79
Idle Noise Levels
Noise In dB(A) (Lower is Better)
42.9
40.5
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
61.1
51.9
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
64.9
52.5

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