GPU 2012 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
NVIDIA GeForce GTX 670 - 915MHz/6.006GHz 2GB GDDR5
AMD Radeon HD 6950 - 800MHz/5.0GHz 2GB GDDR5
AMD Radeon HD 6950 - 800MHz/5.0GHz 2GB GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29.5
22.5
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
48
34.8
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
80.6
61.6
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
Frames per Second - Higher is Better
21.2
16.2
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.3
24.8
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51
41.1
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
34
24.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
54.5
38.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
103.5
69.5
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.4
49
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
123.2
67.2
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
141.1
74
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
Frames per Second - Higher is Better
69.7
39.5
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
102.8
53
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
118.1
63.2
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30.1
16.7
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
120.4
65.9
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
158.6
92.8
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
60
32
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
97
52
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
144
78
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
145.1
86.7
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
215.6
125.3
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
58.7
31.6
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
95.7
50.6
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
60.9
33.4
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
62.9
32.4
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
92
48.8
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
117.5
61.1
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
80
45.4
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
121.2
66
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
203.5
94.3
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
84.8
50.3
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
98.2
66.5
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
125.5
95.3
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56.3
31.2
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
74.9
40
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
88.6
50
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
Leaders Texture Decompression - FPS (Higher is Better)
210.8
148.3
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
7000
10500
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
Frames per Second - Higher is Better
90.2
52
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
304
497
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
Gigapixels Per Second - Higher is Better
13.03
7.99
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
Gigatexels Per Second - Higher is Better
86.1
65
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
Frames per Second - Higher is Better
2480
2145
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
Frames per Second - Higher is Better
2035
1288
Unigine Heaven
Frames per Second - Higher is Better
Frames per Second - Higher is Better
68
37
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
112
117
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
110
115
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
317
326
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
297
261
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
32
36
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
76
74
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
77
78
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
41.7
42.7
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
51.1
48.2
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
51.1
49.1