Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

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Legacy CPU Product Benchmarks

Bench Results

  notes z Intel Core 2 Duo E6550 - 2.33GHz - 4MB L2

  Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3

Product Ratings & Comparisons

z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
71.97
117.5
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
118.13
374.67
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
2706
5860
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
5167
20381
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
149
265
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
165
273
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
149
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
150
251
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
134
296
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
38.6
12.6
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
81.4
31.3
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
30.2
100.8
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
7.5
27.7
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
63
22
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
975
3439
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
5.7
17.4
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
28.6
10.45
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
19.7
6.677
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
11.8
3.923
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
54.5
15.101
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
61.9
17.455
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
56.9
20.995
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
53.1
17.925
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
79.8
19.8
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
120.9
46.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
46.1
15.4
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
340.1
90.8
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
171
70.5
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
63.4
91.6
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
36.1
78.9
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
93.1
142.7
z(Retired) Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
74
90.3

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