GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 660 Ti - 915MHz/6.006GHz 2GB GDDR5

  NVIDIA GeForce GTX 580 - 772MHz/1544MHz/4.0GHz 1.5GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
24
26
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
38.8
41.7
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
65.8
72.8
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
16.2
20
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
24.9
32.6
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
39
54.2
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
30
27.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
47.5
44.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
88
82
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
75.4
66.1
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
109.3
98.4
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
127.5
113.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
63.1
57.5
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
94
84
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
108.7
98.3
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
26.6
23.2
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
112.9
90.4
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
152.6
118
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
47
48
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
79
76
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
129
98
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
124.2
109.1
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
188.7
164.4
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
58.6
41.1
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
94.2
66.1
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
53.9
45.7
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
52.9
48.5
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
81.7
68.2
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
102.2
82.5
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
68.8
76.8
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
90.4
97.4
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
124.9
124.6
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
50.5
50.3
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
67.1
72.9
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
86.6
97.3
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
179.5
230.2
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
6200
11400
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
89.8
90.7
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
306
263
Folding @ Home (CUDA)
Nanoseconds Per Day - Higher Is Better
939
970
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
10.3
9.75
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
89.3
45.71
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
2010
2523
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1593
1793
Unigine Heaven
Frames per Second - Higher is Better
55.3
55.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
112
133
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
110
132
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
312
425
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
290
451
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
31
36
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
67
84
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
73
88
Idle Noise Levels
Noise In dB(A) (Lower is Better)
40.4
41
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
48.2
52.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
51.9
59.3

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