GPU 2014 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Product Ratings & Comparisons
Metro: Last Light - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
54
41.6
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
65
50.4
Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
47.3
37.5
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
68.8
60.2
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
28.1
25.2
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
46
42.8
Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
77.2
55.1
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
102.8
75
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
63.7
46.5
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
96.2
73.3
Crysis: Warhead - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64.4
48.4
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
110.4
81
Crysis: Warhead - Min. Frame Rate - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
48.7
35.6
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
84.7
57.7
Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
53.7
41.9
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
94.3
74.2
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
95.5
71.5
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
180.1
155.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
Leaders Texture Decompression - FPS (Higher is Better)
346.1
322.8
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
Score In Thousands Of Samples Per Second - Higher Is Better
1262
863
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
Time In Seconds - Lower Is Better
22
26
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
Score In Points - Higher Is Better
21302
16163
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
Score In Points - Higher Is Better
9596
8221
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
32.1
28.9
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
127.2
105.3
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
9.3
3.4
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
Score In Points - Higher Is Better
215325
163163
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
Frames Per Second - Higher Is Better
778
769
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
119.2
75.7
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
13.6
9
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
80
78
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
318
267
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
367
242
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
31
30
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
65
77
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
68
84
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
39.8
40
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
46.7
51.6
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
48.9
55.8
Battlefield 3 - 1920x1080 - Ultra Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
79.1
55
Battlefield 3 - 1920x1080 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
119.6
84.3