GPU 2014 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
AMD Radeon HD 7950 Boost
AMD Radeon R9 270X
AMD Radeon R9 270X
Product Ratings & Comparisons
Metro: Last Light - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42.6
41.6
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.8
50.4
Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
38
37.5
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
59.4
60.2
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
20
25.2
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.8
42.8
Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
62.4
55.1
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.7
75
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51
46.5
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
78.8
73.3
Crysis: Warhead - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
53.8
48.4
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
91.2
81
Crysis: Warhead - Min. Frame Rate - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
40.2
35.6
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
70.8
57.7
Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
41.3
41.9
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
73.8
74.2
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
73.7
71.5
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
148.1
155.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
Leaders Texture Decompression - FPS (Higher is Better)
330.5
322.8
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
Score In Thousands Of Samples Per Second - Higher Is Better
998
863
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
Time In Seconds - Lower Is Better
24
26
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
Score In Points - Higher Is Better
17475
16163
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
Score In Points - Higher Is Better
8773
8221
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
25.7
28.9
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
97.7
105.3
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
7.7
3.4
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
Score In Points - Higher Is Better
167470
163163
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
Frames Per Second - Higher Is Better
690
769
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
86.5
75.7
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
12
9
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
79
78
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
293
267
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
302
242
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
34
30
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
77
77
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
77
84
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
39.5
40
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
56.1
51.6
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
56.1
55.8
Battlefield 3 - 1920x1080 - Ultra Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
60.2
55
Battlefield 3 - 1920x1080 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
88.9
84.3