GPU 2014 Benchmarks
BENCH
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Bench Results
AMD Radeon R7 250X
(Radeon HD 7770)
(Radeon HD 7770)
Product Ratings & Comparisons
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better 23.3
Frames per Second - Higher is Better 23.3
Metro: Last Light - 1920x1080 - Low Quality
Frames per Second - Higher is Better 41.5
Frames per Second - Higher is Better 41.5
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better 32.2
Frames per Second - Higher is Better 32.2
Company of Heroes 2 - 1920x1080 - Low Quality
Frames per Second - Higher is Better 39.2
Frames per Second - Higher is Better 39.2
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better 18.8
Frames per Second - Higher is Better 18.8
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Low Quality
Frames per Second - Higher is Better 23.2
Frames per Second - Higher is Better 23.2
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better 36.9
Frames per Second - Higher is Better 36.9
Bioshock Infinite - 1920x1080 - High Quality
Frames per Second - Higher is Better 42.5
Frames per Second - Higher is Better 42.5
Battlefield 4 - 1920x1080 - High Quality
Frames per Second - Higher is Better 32.9
Frames per Second - Higher is Better 32.9
Battlefield 4 - 1920x1080 - Medium Quality
Frames per Second - Higher is Better 57.9
Frames per Second - Higher is Better 57.9
Battlefield 4 - 1920x1080 - Low Quality
Frames per Second - Higher is Better 72.4
Frames per Second - Higher is Better 72.4
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better 33.4
Frames per Second - Higher is Better 33.4
Crysis 3 - 1920x1080 - Low Quality + FXAA
Frames per Second - Higher is Better 40.1
Frames per Second - Higher is Better 40.1
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better 37.1
Frames per Second - Higher is Better 37.1
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better 26.1
Frames per Second - Higher is Better 26.1
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better 38.6
Frames per Second - Higher is Better 38.6
Total War: Rome 2 - 1920x1080 - High Quality + Med. Shadows
Frames per Second - Higher is Better 62.6
Frames per Second - Higher is Better 62.6
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better 35.8
Frames per Second - Higher is Better 35.8
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better 75.6
Frames per Second - Higher is Better 75.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better) 237.3
Leaders Texture Decompression - FPS (Higher is Better) 237.3
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better 462
Score In Thousands Of Samples Per Second - Higher Is Better 462
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better 38
Time In Seconds - Lower Is Better 38
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better 9035
Score In Points - Higher Is Better 9035
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better 5464
Score In Points - Higher Is Better 5464
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better 16.1
Nanoseconds per Day - Higher Is Better 16.1
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better 55.9
Nanoseconds per Day - Higher Is Better 55.9
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better 84415
Score In Points - Higher Is Better 84415
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better 539
Frames Per Second - Higher Is Better 539
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better 37
Gigatexels Per Second - Higher Is Better 37
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better 3.8
Gigatexels Per Second - Higher Is Better 3.8
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 74
Total System Power Consumption in Watts (Lower is Better) 74
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better) 184
Total System Power Consumption in Watts (Lower is Better) 184
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better) 188
Total System Power Consumption in Watts (Lower is Better) 188
Idle GPU Temperature
Temperature in Celsius (Lower is Better) 30
Temperature in Celsius (Lower is Better) 30
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better) 66
Temperature in Celsius (Lower is Better) 66
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better) 70
Temperature in Celsius (Lower is Better) 70
Idle Noise Levels
Noise In dB(A) (Lower is Better) 39
Noise In dB(A) (Lower is Better) 39
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better) 43.5
Noise In dB(A) (Lower is Better) 43.5
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better) 48.6
Noise In dB(A) (Lower is Better) 48.6
Battlefield 3 - 1920x1080 - Medium Quality
Frames per Second - Higher is Better 60
Frames per Second - Higher is Better 60
Battlefield 3 - 1920x1080 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 41.7
Frames per Second - Higher is Better 41.7