GPU 2014 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Product Ratings & Comparisons
Metro: Last Light - 2560x1440 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
39.6
35.5
Metro: Last Light - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
48
45.3
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
59.1
54.6
Company of Heroes 2 - 2560x1440 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
26.8
20.8
Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
40.1
31.7
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
62.4
45.9
Company of Heroes 2 - Min. Frame Rate - 2560x1440 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
18
12.4
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
27.3
20.3
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
45.4
32.1
Bioshock Infinite - 2560x1440 - Ultra Quality + DDoF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
41.5
45.5
Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
66.2
71.2
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
87.3
87.2
Battlefield 4 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
31.8
30.6
Battlefield 4 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
48.3
47.1
Battlefield 4 - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
75
70.2
Crysis 3 - 2560x1440 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36.6
38.2
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
55
59.5
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
85.9
85.9
Crysis: Warhead - 2560x1440 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
37.1
31.9
Crysis: Warhead - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56.5
50.3
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
96.8
85
Crysis: Warhead - Min. Frame Rate - 2560x1440 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
27.9
22.6
Crysis: Warhead - Min. Frame Rate - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42.4
37.2
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
62.4
54.1
Total War: Rome 2 - 2560x1440 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29.6
25
Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
45.9
40.6
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
80.5
69.9
Thief - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
31.8
27.4
Thief - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
46.6
41.8
Thief - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56.4
50
Thief - Min. Frame Rate - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
26.5
15
Thief - Min. Frame Rate - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.1
26.9
Thief - Min. Frame Rate - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
40.7
33
GRID 2 - 2560x1440 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
58.9
48.5
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
81.5
70.5
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
159.9
161
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
Score In Thousands Of Samples Per Second - Higher Is Better
1035
517
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
Time In Seconds - Lower Is Better
24
52
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
Score In Points - Higher Is Better
17715
6859
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
Score In Points - Higher Is Better
9041
4056
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
35.9
12.4
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
120.9
115.1
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
9.3
3.3
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
Score In Points - Higher Is Better
188840
115226
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
Frames Per Second - Higher Is Better
683
1144
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
93.2
83.2
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
11.8
12.2
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
77
78
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
305
293
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
274
261
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
32
31
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
63
81
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
66
82
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
38.5
40.4
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
52.3
49.1
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
52.8
49.1