GPU 2015 Benchmarks
BENCH
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Bench Results
Product Ratings & Comparisons
Battlefield 4 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
54.1
51.5
Battlefield 4 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.5
80.7
Crysis 3 - 2560x1440 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
61.7
57.3
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
98.5
91.7
Shadow of Mordor - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
59.4
49.8
Shadow of Mordor - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.7
83.6
Shadow of Mordor - Min Frame Rate - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
43.7
38.3
Shadow of Mordor - Min Frame Rate - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
52.2
58.4
Dragon Age: Inquisition - 2560x1440 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
50.5
50.8
Dragon Age: Inquisition - 1920x1080 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
71.7
75.9
The Talos Principle - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
71.4
61.6
The Talos Principle - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
100.2
87.5
Total War: Attila - 2560x1440 - Max Quality + Perf Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29.8
31.3
Total War: Attila - 1920x1080 - Max Quality + Perf Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.5
48
GRID Autosport - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
84.3
83.3
GRID Autosport - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
110
111.8
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
38.9
37.8
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
56
55.8
Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality
Minimum Frames Per Second - Higher Is Better
Minimum Frames Per Second - Higher Is Better
27
27
Grand Theft Auto V - 99th Percentile Framerate - 1920x1080 - Very High Quality
Minimum Frames Per Second - Higher Is Better
Minimum Frames Per Second - Higher Is Better
38.4
38.4
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
Frames Per Second - Higher Is Better
229.8
204.2
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
173.1
108
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
17.9
22.8
Compute: LuxMark 3.0 - Hotel
Score In Thousands Of Samples Per Second - Higher Is Better
Score In Thousands Of Samples Per Second - Higher Is Better
1022
1862
Compute: CompuBench 1.5 - Face Detection
MPixels Per Second - Higher Is Better
MPixels Per Second - Higher Is Better
88.6
123.6
Compute: CompuBench 1.5 - Optical Flow
MPixels Per Second - Higher Is Better
MPixels Per Second - Higher Is Better
24.1
24.2
Compute: CompuBench 1.5 - Particle Simulation 64K
Millions of Interactions Per Second - Higher Is Better
Millions of Interactions Per Second - Higher Is Better
1081
1078.8
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
51.8
60.3
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
195.1
259.1
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
10.5
4.3
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
Score In Points - Higher Is Better
221070
220315
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
74
76
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
372
300
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
388
301
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
30
28
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
83
63
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
84
63
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
38.6
42.7
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
51.7
47.5
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
52.3
47.5