GPU 2015 Benchmarks
BENCH
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Product Ratings & Comparisons
Battlefield 4 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
25.9
58.9
Battlefield 4 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42.2
91.3
Crysis 3 - 2560x1440 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30
65.7
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
49.1
103.6
Shadow of Mordor - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
15.3
65.3
Shadow of Mordor - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
19.2
93.6
Shadow of Mordor - Min Frame Rate - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
7
49.9
Shadow of Mordor - Min Frame Rate - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
7.2
65.7
Dragon Age: Inquisition - 2560x1440 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
23.6
59.3
Dragon Age: Inquisition - 1920x1080 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36
88.2
The Talos Principle - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
32
71.8
The Talos Principle - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
45.9
102.2
Far Cry 4 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
23.4
58.8
Far Cry 4 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.2
81.9
Total War: Attila - 2560x1440 - Max Quality + Perf Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
15.6
36.3
Total War: Attila - 1920x1080 - Max Quality + Perf Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
23.2
54.4
GRID Autosport - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
37.3
92.9
GRID Autosport - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
52.8
121.6
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
25.3
63.4
Grand Theft Auto V - 99th Percentile Framerate - 1920x1080 - Very High Quality
Minimum Frames Per Second - Higher Is Better
Minimum Frames Per Second - Higher Is Better
13.3
43.4
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
Frames Per Second - Higher Is Better
76.9
232.1
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
45.5
125.4
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
9.6
30.6
Compute: LuxMark 3.0 - Hotel
Score In Thousands Of Samples Per Second - Higher Is Better
Score In Thousands Of Samples Per Second - Higher Is Better
674
1521
Compute: CompuBench 1.5 - Face Detection
MPixels Per Second - Higher Is Better
MPixels Per Second - Higher Is Better
38.8
148.4
Compute: CompuBench 1.5 - Optical Flow
MPixels Per Second - Higher Is Better
MPixels Per Second - Higher Is Better
14.5
27.6
Compute: CompuBench 1.5 - Particle Simulation 64K
Millions of Interactions Per Second - Higher Is Better
Millions of Interactions Per Second - Higher Is Better
376.6
1331
Compute: Sony Vegas Pro 13 Video Render
Time In Seconds - Lower Is Better
Time In Seconds - Lower Is Better
46
28
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
23
65
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
85.1
279
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
8
5.3
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
Score In Points - Higher Is Better
128421
264973
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
99
73
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
346
301
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
323
311
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
36
32
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
87
80
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
86
81
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
39.8
37.3
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
56
47
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
56
48.1
Civilization: Beyond Earth - 2560x1440 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
31.7
93.8
Civilization: Beyond Earth - 1920x1080 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
45
124.9
Civilization: Beyond Earth - Min. Frame Rate - 2560x1440 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
20
61.5
Civilization: Beyond Earth - Min. Frame Rate - 1920x1080 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29.7
71.3