GPU 2015 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU15 Benchmarks

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GPU15 Product Benchmarks

Bench Results

  notes AMD Radeon R9 390X

  notes Sapphire Tri-X R9 Fury OC

Product Ratings & Comparisons

Battlefield 4 - 3840x2160 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
41.4
48.3
Battlefield 4 - 3840x2160 - Medium Quality
Frames per Second - Higher is Better
73
80.4
Battlefield 4 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
53.8
62.7
Crysis 3 - 3840x2160 - High Quality + FXAA
Frames Per Second - Higher is Better
29.8
36
Crysis 3 - 3840x2160 - Low Quality + FXAA
Frames per Second - Higher is Better
51.5
62.3
Crysis 3 - 2560x1440 - High Quality + FXAA
Frames per Second - Higher is Better
58.8
71.2
Shadow of Mordor - 3840x2160 - Ultra Quality
Frames per Second - Higher is Better
40.7
45.7
Shadow of Mordor - 3840x2160 - Very High Quality
Frames per Second - Higher is Better
45.6
51.3
Shadow of Mordor - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
72.4
80.5
Shadow of Mordor - Min Frame Rate - 3840x2160 - Ultra Quality
Frames per Second - Higher is Better
28.9
29.8
Shadow of Mordor - Min Frame Rate - 3840x2160 - Very High Quality
Frames per Second - Higher is Better
34
38.6
Shadow of Mordor - Min Frame Rate - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
44.1
43
Dragon Age: Inquisition - 3840x2160 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
30.9
34.1
Dragon Age: Inquisition - 3840x2160 - High Quality
Frames per Second - Higher is Better
40.4
43.7
Dragon Age: Inquisition - 2560x1440 - Ultra Quality - 0x MSAA
Frames per Second - Higher is Better
56.8
62.4
The Talos Principle - 3840x2160 - Ultra Quality
Frames per Second - Higher is Better
47.1
53.5
The Talos Principle - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
82.3
90
Far Cry 4 - 3840x2160 - Ultra Quality
Frames per Second - Higher is Better
36.4
42.3
Far Cry 4 - 3840x2160 - Medium Quality
Frames per Second - Higher is Better
45.9
51.9
Far Cry 4 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
65.8
71.7
Total War: Attila - 3840x2160 - Max Quality + Perf Shadows
Frames per Second - Higher is Better
18
22.6
Total War: Attila - 3840x2160 - Quality + Perf Shadows
Frames per Second - Higher is Better
31
37.9
Total War: Attila - 2560x1440 - Max Quality + Perf Shadows
Frames per Second - Higher is Better
34.8
42
GRID Autosport - 3840x2160 - Ultra Quality
Frames per Second - Higher is Better
48.1
55.7
GRID Autosport - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
77.9
81
Grand Theft Auto V - 3840x2160 - Very High Quality
Frames per Second - Higher is Better
21.2
24.7
Grand Theft Auto V - 3840x2160 - High Quality
Frames per Second - Higher is Better
33.2
42
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
41
45.9
Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality
Minimum Frames Per Second - Higher Is Better
13.8
11.2
Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality
Minimum Frames Per Second - Higher Is Better
24.3
23.8
Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality
Minimum Frames Per Second - Higher Is Better
28.5
27
Compute: LuxMark 3.0 - Hotel
Score In Thousands Of Samples Per Second - Higher Is Better
3178
3100
Compute: CompuBench 1.5 - Face Detection
MPixels Per Second - Higher Is Better
112.9
127
Compute: CompuBench 1.5 - Optical Flow
MPixels Per Second - Higher Is Better
33.7
37
Compute: CompuBench 1.5 - Particle Simulation 64K
Millions of Interactions Per Second - Higher Is Better
866.8
861
Compute: Sony Vegas Pro 13 Video Render
Time In Seconds - Lower Is Better
22
22
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
54.4
55.2
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
205
226
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
9.8
7.9
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
271075
347475
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
79
77
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
473
410
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
553
466
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
32
30
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
67
75
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
78
75
Idle Noise Levels
Noise In dB(A) (Lower is Better)
36.4
36.5
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
60.8
38.2
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
65
45.4
Civilization: Beyond Earth - 3840x2160 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
56.4
63.2
Civilization: Beyond Earth - 2560x1440 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
88.9
95.7
Civilization: Beyond Earth - Min. Frame Rate - 3840x2160 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
33.8
46.3
Civilization: Beyond Earth - Min. Frame Rate - 2560x1440 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
59.7
63.6

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