Legacy CPU Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
Intel (Westmere) Core i7 990X (130W) - 6C/12T, 3.46 GHz, 1.5MB L2, 12MB L3
Intel (Sandy Bridge-E) Core i7 3960X (130W) - 6C/12T, 3.3 GHz, 1.5MB L2, 15MB L3
Intel (Sandy Bridge-E) Core i7 3960X (130W) - 6C/12T, 3.3 GHz, 1.5MB L2, 15MB L3
ASRock X79 Extreme4-M
G.Skill RipjawsX
DDR3-1600 9-9-9 1T
Crucial MX200 1TB
Sapphire Nitro RX460 2GB
Rosewill SilentNight 500W Platinum
TRUE Copper Heatsink
Silverstone Fan
G.Skill RipjawsX
DDR3-1600 9-9-9 1T
Crucial MX200 1TB
Sapphire Nitro RX460 2GB
Rosewill SilentNight 500W Platinum
TRUE Copper Heatsink
Silverstone Fan
Product Ratings & Comparisons
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
Frames Per Second
408.49
483.8
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
Frames Per Second
23.58
28.51
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
4.75
4.14
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
7.88
6.22
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
3.36
2.73
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
2.1
1.33
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
18.08
14.43
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
51.53
42.85
z(Win 7) Hybrid x265, 4K Video
Frames Per Second
Frames Per Second
1.69
1.93
z(Win 7) Cinebench R15 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
117
135
z(Win7) Cinebench R15 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
889
1008
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
Score (Higher is Better)
115.82
123.38
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
Score (Higher is Better)
937.82
986.19
z(Win 7) Sunspider 1.0.2
Time in Milliseconds (Lower is Better)
Time in Milliseconds (Lower is Better)
142
143
z(Win 7) Kraken 1.1
Time in Milliseconds (Lower is Better)
Time in Milliseconds (Lower is Better)
1338
1262
z(Win 7) WebXPRT
Score (Higher is Better)
Score (Higher is Better)
1691
2436
z(Win 7) Google Octane v2
Score (Higher is Better)
Score (Higher is Better)
22606
29764
z(Retired) SYSmark 2014 - Office Productivity
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1267
1439
z(Retired) SYSmark 2014 - Media Creation
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1792
2047
z(Retired) SYSmark 2014 - Data and Financial Analysis
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
2283
2515
z(Retired) SYSmark 2014 - Overall
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1731
1949
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
5557
6449
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
30518
35066
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.33
1.58
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
9.82
11.37
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
99.1
113.23
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.32
57.61
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
32544
33512
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
5.1
5.7
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
Score (Higher is Better)
1724
2007
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
Million Points Per Second
150
223
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
45
43
z(Retired) F1 2013 Single GPU, Average FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
131.9
132.3
z(Retired) Bioshock Infinite Single GPU, Average FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
92.2
92.3
z(Retired) Tomb Raider Single GPU, Average FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
49.5
49.9
z(Retired) Sleeping Dogs Single GPU, Average FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
57
56.7
z(Retired) Battlefield 4 Single GPU, Average FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
58.9
59
z(Retired) F1 2013 Single GPU, Minimum FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
101.2
108.1
z(Retired) Bioshock Infinite Single GPU, Minimum FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
20.6
10.7
z(Retired) Tomb Raider Single GPU, Minimum FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
35.8
35.8
z(Retired) Sleeping Dogs Single GPU, Minimum FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
34.7
33.7
z(Retired) Battlefield 4 Single GPU, Minimum FPS
1080p Max, 1x GTX 770
1080p Max, 1x GTX 770
48.6
48.5
z(Retired) F1 2013 SLI, Average FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
119.8
129.4
z(Retired) Bioshock Infinite SLI, Average FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
147.3
152.5
z(Retired) Tomb Raider SLI, Average FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
97.1
97.2
z(Retired) Sleeping Dogs SLI, Average FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
104.7
108.6
z(Retired) Battlefield 4 SLI, Average FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
103
105.4
z(Retired) F1 2013 SLI, Minimum FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
89
100
z(Retired) Bioshock Infinite SLI, Minimum FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
21.5
9.4
z(Retired) Tomb Raider SLI, Minimum FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
70
72
z(Retired) Sleeping Dogs SLI, Minimum FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
58.2
63.1
z(Retired) Battlefield 4 SLI, Minimum FPS
1080p Max, 2x GTX 770
1080p Max, 2x GTX 770
77.6
74.6
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
12.4
11
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
24
22.5
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
97.4
108.5
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
48.7
54
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
23
23
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
6429
7297
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
19.5
21.6
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
7.42
7.369
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
6.202
6.047
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.591
3.195
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
13.828
12.289
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
16.082
14.068
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
18.509
16.192
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
17.818
14.941
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
17.9
12.3
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
42.9
37.7
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
8.5
7.3
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
68.1
58.4
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
67
55.3
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
Compile Time in Minutes - Lower is Better
15.3
15
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
86.9
93.1
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
103.9
135.2
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
56.7
68.7
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.15
0.13
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
86
95
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
48.5
51.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
168.4
177.8
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
101.9
104
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
106.6
121.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
140.1
162.8
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
140.1
162.8