GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GT 440 - 810MHz/1620MHz/1.6GHz 1GB DDR3

  NVIDIA GeForce GTX 670 - 915MHz/6.006GHz 2GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
12.8
80.6
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
7.4
51
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
16
103.5
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
21.4
141.1
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
18
118.1
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
27
158.6
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
20
144
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
20.6
117.5
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
34.8
203.5
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
25.7
125.5
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
17.3
88.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
54.9
210.8
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
1500
7000
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
14.6
90.2
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
1554
304
Folding @ Home (CUDA)
Nanoseconds Per Day - Higher Is Better
240
970
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
1.17
13.03
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
11.3
86.1
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
334
2480
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
282
2035
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
101
112
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
100
110
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
208
317
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
168
297
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
30
32
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
62
76
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
66
77
Idle Noise Levels
Noise In dB(A) (Lower is Better)
42.5
41.7
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
42.5
51.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
42.5
51.1

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