This week the benchmarking gurus over at Futuremark are releasing their own first run at a DirectX 12 test with their latest update for the 3DMark benchmark. Futuremark has been working away at DirectX 12 for some time – in fact they were the first partner to show DirectX 12 code in action at Microsoft’s 2014 DX12 unveiling – and now they are releasing their first DirectX 12 project. In keeping with the general theme of the demos we’ve seen so far, Futuremark’s new DirectX 12 release is another proof of concept test. Dubbed the 3DMark API Overhead Feature Test, this benchmark is a purely synthetic benchmark designed to showcase the draw call benefits of the new API even more strongly than earlier benchmarks. Whereas...
While we're still waiting for Windows RT and iOS versions of the latest 3DMark, there is one cross-platform comparison we can make: Ivy Bridge/Clover Trail to the Android devices...57 by Anand Lal Shimpi on 4/2/2013
After a two-year hiatus, Futuremark is back with a new version of 3DMark, and in many ways this is their most ambitious version to date. Instead of the usual...69 by Jarred Walton on 2/5/2013
Early in December 2012, I posted a short article about the Fire Strike trailer for the next 3DMark with the note that the full release was promised before the...15 by Jarred Walton on 1/23/2013