Continuing this week’s GDC-2015 fueled blitz of graphics API news releases, we have Khronos, the industry consortium behind OpenGL, OpenCL, and other cross-platform compute and graphics APIs. Back in August of 2014 Khronos unveiled their own foray into low-level graphics APIs, announcing the Next Generation OpenGL Initiative (glNext). Designed around similar goals as Mantle, DirectX 12, and Metal, glNext would bring a low-level graphics API to the Khronos ecosystem, and in the process making it the first low-level cross-platform API. 2014’s unveiling was a call for participation, and now at GDC Khronos is announcing additional details on the API. First and foremost glNext has a name: Vulkan. In creating the API Khronos has made a clean break from OpenGL – something that game industry developers...
We take a look at F.E.A.R, the most graphically demanding game yet. Is it time to invest in a graphics upgrade?115 by Josh Venning on 10/20/2005
Radeon X1300 and X1600 might face a very quick turnaround from NVIDIA according to manufacturers. We've also heard details of a mystery NVIDIA product floating around...38 by Kristopher Kubicki on 10/19/2005
A 7800 GTX in a notebook? Yes, NVIDIA has done it and we have the skinny. We'll see how it compares to its desktop counterpart.52 by Josh Venning on 10/10/2005
A retest with updated motherboards yields very different results from our First Look. Is the integrated Graphics Performance leader ATI or NVIDIA?36 by Wesley Fink on 10/6/2005
After months of delays, ATI finally provided us with their first 90nm GPUs to test. These Avivo enabled GPUs mark ATI's first Shader Model 3.0 parts, which at...103 by Derek Wilson on 10/5/2005
Last month, we told you about Avivo. Now we're able to really see if ATI has what it takes to offer better image quality than NVIDIA's PureVideo.20 by Anand Lal Shimpi on 10/5/2005
Is Oct. 5 a day you should remember? Or is it just business as usual....25 by Kristopher Kubicki on 10/5/2005