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  • SaolDan - Tuesday, August 16, 2016 - link

    Neat!!
  • SeannyB - Tuesday, August 16, 2016 - link

    It's untethered but still needs a PC? Can someone elaborate on that? What does the PC do vs the unit itself?
  • ImSpartacus - Tuesday, August 16, 2016 - link

    The camera is tracking where you're moving your head and what your fingers are doing?
  • ianmills - Tuesday, August 16, 2016 - link

    In other words it connects wirelessly to the PC :P

    I doubt a 10w unit could provide very good graphics so most processing would still be on the PC
  • vastac13 - Wednesday, August 17, 2016 - link

    This is kilometers better than what VR players presently have. Just need to work out what kinks it may have and the ship could sale :D
  • vastac13 - Wednesday, August 17, 2016 - link

    See what I did there in my last sentence? :3
  • patel21 - Wednesday, August 17, 2016 - link

    Yes I saw vastac13, and smiled too.
  • jardows2 - Wednesday, August 17, 2016 - link

    If you have to point out the pun, it loses the impact! I got it when I first read.
  • ianmills - Wednesday, August 17, 2016 - link

    I guess that for "augmented reality" there are much less pixels to draw. I mean the background is the real world, right? Only a few things will be drawn on the screen at the same time. These are also supposed to have an inferior FOV too, right? I think this is why they can do it wirelessly while the vive and occulus can't
  • aithos - Wednesday, August 24, 2016 - link

    It's safe to say that *all* of the processing will be done on the PC, the headset will be a display device only. It wouldn't be practical from a power, weight or heat perspective to do any actual processing on the unit besides possibly some form of authentication like thumbprint (which would still be processed on the PC, only captured on the device).
  • SeannyB - Wednesday, August 17, 2016 - link

    If it's sending wireless video to the unit with resolution, frame rate and latency fit for VR, that's impressive.
  • nagi603 - Wednesday, August 17, 2016 - link

    One of the main problems with the HTC Vive and Oculus Rift is that they have massive cable dongles leading to the PC. It is ungainly until the user develops a sense for moving it away / not tripping up on it, and it does get around the problem of battery life this unit might have.
  • JKflipflop98 - Wednesday, August 17, 2016 - link

    Nice that BK took a break from destroying Intel long enough to actually announce something that will excite people.
  • JoeyJoJo123 - Wednesday, August 17, 2016 - link

    So when are VR headsets going to be designed so that you don't look like a total dweeb to other people?
  • sadsteve - Wednesday, August 17, 2016 - link

    I agree. Call me when the headset is comparable to a pair sunglasses.
  • BrokenCrayons - Wednesday, August 17, 2016 - link

    It will probably take the technology a long time before it becomes portable enough to blend into someone's normal attire. If not that, society will likely bend to accept such equipment as status quo despite it looking ungainly and awkward. But that'll only happen if VR goes mainstream. It hasn't yet by any stretch of the imagination and there are a lot of barriers to widespread adoption. We're closer than we've ever been to reaching the point where VR actually becomes commonplace, but this iteration probably won't find enough buyers to give companies an incentive to go beyond a couple of primitive iterations of the current tech before shelving them again.
  • theuglyman0war - Wednesday, September 14, 2016 - link

    It will probably happen about the same time other technologies are looked upon favorably...
    Like when yer girlfriend finds you on date night instead on the couch with the xbox instead. Wow what an enthusiastic acceptance! Probably give the same answer to any disapproval to HMD fashion gaffe...
    There's the door...
    Please dont trip over my tether on the way out,
  • sorten - Wednesday, August 17, 2016 - link

    I don't feel that bringing your hands into the VR environment qualifies it as AR. When I think AR I expect to be able to interact with and see the real environment. But "mixed reality" sounds marketable.
  • sorten - Wednesday, August 17, 2016 - link

    That said, I like what Intel has created.
  • James Ackerman - Monday, January 9, 2017 - link

    Excellent review. This is actually great. It'll be an amazing addition to virtual reality world. Seeing your furniture as objects in virtual world will save you and your furniture from damage. I read something similar about various benefits of virtual reality, you can take a look at it at: http://www.techtyche.com/benefits-of-virtual-reali...

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