Comments Locked

26 Comments

Back to Article

  • Urbanmech - Tuesday, November 1, 2011 - link

    “Anything that would affect or give you a tactical advantage, you can’t purchase with real cash. You have to earn that by playing the game.”

    Yes but by design the game will make it a pain in the ass to do anything without paying, constantly.

    Can't I just give you $50 and play the same game as everyone else?
  • orionismud - Tuesday, November 1, 2011 - link

    Check out MechWarrior Living Legends: http://www.youtube.com/watch?v=0MWz5eI4L9g

    It has sated my need for Mechwarrior for a while now :)
  • softdrinkviking - Tuesday, November 1, 2011 - link

    agree 100%

    i will not play if i have to keep shelling out for digital "stuff." i would buy and play it. i might even pay a monthly subscription, if it was good enough.
    worst news possible for the mechwarrior franchise.
  • Connoisseur - Tuesday, November 1, 2011 - link

    I'm glad MechWarrior isn't dead yet. Mech 2 was the first "true" 3D game that I played that actually used polygons instead of sprites. I still fondly remember the first time I started up the Mech 2 demo on my P60 and saw the cockpit view. I was blown away.

    Mech sims and Space sims are sadly an extinct species. :(
  • lowenz - Tuesday, November 1, 2011 - link

    Good old days, true?
  • Connoisseur - Tuesday, November 1, 2011 - link

    I've literally never had that feeling about a game before or since.
  • radium69 - Wednesday, November 2, 2011 - link

    Yes!
    Must have! cravin' for more e-peen.
    Time to bring out the stick again.
    Sidewinder, I have missed you too much!
  • Boogaloo - Tuesday, November 1, 2011 - link

    Not exactly a mech sim, but you might want to take a look at hawken: http://www.youtube.com/watch?v=udEAEARD-Fo&fea...
  • Grizzlebee - Tuesday, November 1, 2011 - link

    God I loved MW2. It was such an amazing feeling playing that back then. I remember how you had to lead the target because most people were on dial-up back then. If I still had a working sidewinder joystick I might fire that up again.
  • mechBgon - Tuesday, November 1, 2011 - link

    All hail the Sidewinder 3D Pro!!

    *bows down*

    Also my fav controller for the Descent series :)
  • Spivonious - Tuesday, November 1, 2011 - link

    "Ekman hopes to include joystick support."

    Hopes? I'd think joystick support would be mandatory. Mechwarrior 2 was the reason I bought a Sidewinder joystick so I could aim and rotate the turret at the same time.
  • mechBgon - Tuesday, November 1, 2011 - link

    No kidding. This is like Ford "hoping to include steering wheels" on the 2013 cars.
  • Ram21 - Tuesday, November 1, 2011 - link

    Long live my USB Sidewinder
  • LordanSS - Tuesday, November 1, 2011 - link

    It would be interesting if they would allow mapping of controls in more than one joystick/device.

    That way, you could use your Sidewinder joystick on a hand, while using a Throttle control on the other, on a HOTAS setup. A nice throttle like the CH Pro Throttle has a myriad of configurable/programmable buttons and hat switches, and even has an analog stick that you could use as a mouse!

    Then circle yourself with an Eyefinity setup... make your computer chair feel like a "mech cabin". ;)
  • camylarde - Wednesday, November 2, 2011 - link

    Saitek Throttle quadrant:
    1st for speed
    2nd for cabin rotation
    3rd for zoom ^^
  • Craig Getting - Tuesday, November 1, 2011 - link

    They've talked about joystick support oddly. Ekman told PC Gamer they're "dedicated to it." So it sounds like its happening but he's yet to announce details. The breadth of support will probably depend on the specifics of their engine and how well the netcode handles a wide variety of inputs.
  • lortsie - Tuesday, November 1, 2011 - link

    Pretty good blog on it here, with an interview including more details;

    http://www.anandtech.com/show/5036/new-mechwarrior...
  • lortsie - Tuesday, November 1, 2011 - link

    whoops,

    http://www.mektek.net/
  • ender707 - Tuesday, November 1, 2011 - link

    This is the most disappointing gaming news I have seen in a long time. What is the risk involved? Plenty of garbage games are green lit and pushed out everyday, yet one of the best franchises cant get a good release due to risk?
  • lortsie - Tuesday, November 1, 2011 - link

    You really wanted MW on a console again? First person I have heard of.
  • ender707 - Tuesday, November 1, 2011 - link

    The console spin-off that you are referencing did not do the mechwarrior series justice, that is not debatable.

    However, there is no reason that the PC version of this game could not be ported to the Xbox / PS3 and controlled with the game pad.

    I think games like Mass Effect have shown that complex controls can be made intuitive on the game pad by using radial menus mapped to the bumpers, among other techniques.

    Yes I know the PC is superior in every way, blah blah blah.
  • xcomvic - Tuesday, November 1, 2011 - link

    Sigh...let's keep some PC exclusives please...I like this idea. Kthxbai.
  • shashank7040 - Wednesday, November 2, 2011 - link

    Resident Evil Operation Raccoon City Preview...........http://goo.gl/sv1Ie
  • Jamor - Wednesday, November 2, 2011 - link

    Sounds pretty good actually. MW is one of the game types that really want to be multiplayer. Just hoping they'll do it right, not wrong. Glad it'll be free to try once finished.

    Don't expect my cash for new paint jobs or unique purple lasers though.
  • caggregate - Thursday, November 3, 2011 - link

    MechWarrior is from the BattleTech universe??? Consider me educated.
  • MadAd - Thursday, November 3, 2011 - link

    Uh Oh.

    Lets hope its not a money leeching disaster like Battlefield Play For Free has turned out to be.

    If someone reviewed the free to play games I'm sure that would be rated the worst rip off of them all.

Log in

Don't have an account? Sign up now