Bridging the Gap, the Dichotomy of Windows RT

by Anand Shimpi

I described Windows RT as being a tablet OS with all of the underlying Windows-ness of Windows. You can get the big full screen app experience in tablet mode, but poke around your file system with Explorer or use Office 2013 like you would on a traditional notebook if you want to. If the two sides of Windows RT remained fairly separate that’d be one thing, unfortunately there are some dependencies between the two sides of the OS that keep the overall user experience from being as friendly as it is in iOS. There are still occasional reminders that you’re dealing with something that’s distinctly Windows here.

Most mobile OSes have done their best to hide the underlying file system and shell from the end user. Microsoft did, in my opinion, the smart thing and avoided hiding its roots with Windows RT. Although the new Start Screen is the default UI for Windows RT, there’s a big desktop tile front and center that will take you back to something far more familiar:

Unlike the Windows 8 desktop, you’re pretty limited in what you can do here. The only applications that are allowed to run in desktop mode under Windows RT are Explorer, IE10, Office 2013 and the command prompt (there are also all of the Windows specific tools and settings which I’ll get to shortly). Developers cannot make applications for Windows RT desktop mode and you can’t sideload anything here. Microsoft’s belief is that by completely locking down the system, requiring that applications only come from the Windows Store, it can avoid the pitfalls of viruses and malware that can plague Windows machines today. 

Steve Sinofsky famously quoted an analyst when they asked if Windows RT would be backwards compatible with all of the legacy Windows viruses and spyware. The answer was an astounding no, and this is exactly why we can’t have open season on Windows RT desktop development. There’s also the obvious financial angle to all of this. Microsoft takes a cut of any apps sold through the Windows Store.

Coming from the perspective of a traditional Windows user, the lack of flexibility on the desktop seems wrong. From the perspective of the rest of the ARM  based tablet space, it’s not a big deal. At least Windows RT gives you direct, first party access to the file system. There’s very little exposed through iOS, and with Android you need to download a third party app to get access to the file system.

Explorer works just as it would on a Windows 8 PC. The folder structure is exactly as you would expect it on any Windows machine. There are even some x86 remnants in the Windows RT install such as a C:\Windows\SysWOW64 directory complete with x86 binaries inside that obviously won’t run on your Windows RT tablet. 

Internet Explorer in desktop mode works just like a traditional IE windows application would work. The desktop app actually controls settings and features for the Metro...err...fancy IE10. For example, if you want to change security settings, clear your history or empty your cache, you have to do all of these things from the IE10 desktop application. Fancy IE10 doesn’t expose them. 

The command prompt is, well, a command prompt. It features all of the same commands that you could run before, although once again you can’t simply drop an x86 exe on your system and run it. Not having binary compatibility can be frustrating at times. 

Although developers can’t build applications for Windows RT’s desktop, you can write and execute batch files. Keep in mind that if your batch file needs any additional support files (e.g. sleep.exe) you’ll need ARM versions of them which, unless they come from Microsoft, just isn’t happening.

As I mentioned earlier, there are a few other things you can run and do in RT’s desktop mode. Control Panel, event viewer, disk management and all of the other administrative tools that you’d expect to come with Windows are present in Windows RT (including regedit). There are also the little apps that Microsoft has always included, which also work in desktop mode (e.g. mspaint, calc, notepad, etc...)

Ultimately Windows RT is an ARM version of Windows with tablet makeup on. You still get all of the normal bits and pieces of Windows, minus some flexibility and of course, backwards compatibility.

For years we’ve been asking Microsoft to make a clean break with its legacy code and introduce a version of Windows that was built from scratch, with only support for the latest hardware. With Windows RT, Microsoft finally delivered some of that, but in a sort of weird, backwards way.

As Windows RT only supports the ARMv7 instruction set architecture, none of your old x86 applications will run on the platform. Microsoft hoped to avoid this being a problem by shipping an ARM version of Office 2013 Home & Student Edition with Windows RT tablets, and by directing users at the Windows Store for the rest of their application needs. Although it would’ve been possible for Microsoft to enable x86 compatibility through emulation or binary translation, performance would’ve likely been pretty bad.

The loss of backwards compatibility with years of Windows applications feels wrong, but from Microsoft's perspective you don't get that with iOS and Android so there's no real competitive disadvantage here. Why bother with an ARM based version of Windows to begin with? To bring competition to Intel and ensure that it will be able to deliver Windows to the new wave of ultra mobile devices (e.g. tablets). Intel hasn't been competitive on power or pricing at the low end (read: Atom) of the spectrum for years now. The introduction of Windows RT changed that. Atom Z2760 (Clovertrail) is around half the price of the cheapest Atom CPU of the past five years, and it's price competitive with solutions from Qualcomm. We have Windows RT to thank for that. Without pressure from ARM, Clovertrail would've started around $50 per chip just like Intel's low end parts had in the past. As AMD is no longer a pricing check for Intel in some of these new markets, Microsoft had to look for a new way to offer balance. Supporting ARM is its way of doing that. Until there's a new pricing/power/performance x86 competitor to Intel in tablets, ARM and Windows RT will remain.

User Interface, Gestures, and Multitasking First Party Applications: Mail, Calendar, Messaging and Bing
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  • Taft12 - Thursday, October 25, 2012 - link

    You seem to have missed the way the app store phenomenon has depressed software prices. You may take quantity over quality but hardly anyone else does.
  • SlyNine - Friday, October 26, 2012 - link

    At least in your opinion. I'm with A5cent. Your point remains to be proven, right now its just your opinion.
  • steven75 - Friday, November 2, 2012 - link

    Apple's own AAA apps such as iPhoto, iMovie, Garageband, iWork are almost all $5.

    And they are FAR more capable than anything you can get on Metro right now.
  • MadMan007 - Thursday, October 25, 2012 - link

    "This stage of the Tablet market"...I'm not sure what you could possibly mean there. This is the very early stage of tablet development. The iPad was released about 2 and a half years ago, that's nothing and I don't understand why people try to declare a market won when it's that new and still growing very fast.
  • Dekker - Thursday, October 25, 2012 - link

    What I mean is that developers will first write for iPad because it has an installed base of 100 million devices. Only much later will they write for less popular platforms. Some apps may not make it to RT at all. Overcoming the disadvantage of being the less attractive platform is very hard because of the self-reenforcing effects (ask Apple about their experience in the 90s when software support for the Mac faded).
    Not all is lost for MS, but they do not have much room for error or delay in the tablet space. As for Apple, the technology industry only grants temporary near-monopolies and they will not be on top forever.
  • MadMan007 - Thursday, October 25, 2012 - link

    I guess if Apple continues their douchery of limiting which development tools developers can use then yeah. (Maybe they stoped that? It was in relation to Adboe tools iirc, not Flash.)

    Otherwise cross-platform developing will become the norm, with some necessary differences due to UI or what have you, and other tweaks as devs see fit. MS may provide some great dev tools to make this happen, even if it's just to port over to WinRT, and there are already dev tools to create apps for both WinRT and Win x86.

    That last bit is where a lot of WinRT apps will come from. Devs making apps for what will be the huge Win x86 install base and just porting them to WinRT.
  • khanikun - Friday, October 26, 2012 - link

    The difference so far is the iPad is a toy tablet. Windows RT is not. The benefit of a merger of toy tablet OS combined with a desktop OS.
  • strangis - Friday, October 26, 2012 - link

    Developers can target ALL Windows 8 computers with RT apps, which means the market will potentially be 300+ million people within a year.

    That far surpasses the iPad in exposure.
  • steven75 - Friday, November 2, 2012 - link

    Except Metro is being widely panned for keyboard/mouse use.
  • dysonlu - Friday, October 26, 2012 - link

    I think the crucial points for a platform, and this may sound a bit controversial, are "hackability" and games. That's what jumpstarts a platform. Hackability: an underground scene for free apps and games or for other "illegal" use of the platform/device will lower the barrier of entry and thus increase adoption rate. The amount of people wanting free and illegal stuff can't be underestimated. Games, of course, more than any apps are what people download and buy compulsively. Games are compelling to everyone, from 7 years old to 77 years old users. Games are what people tell their friends about, they promote visibility and popularity of the platform.

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