Compute

With GTX 980 NVIDIA surprised us with their stunning turnaround in in GPU compute performance, which saw them capable of reaching the top in many compute benchmarks they couldn’t before. GTX 970 meanwhile should benefit from these architectural and driver improvements, though since compute is nearly analogous to shader performance this is also a case where the performance difference between the GTX 970 and GTX 980 stands to be among its widest.

As always we’ll start with LuxMark2.0, the official benchmark of SmallLuxGPU 2.0. SmallLuxGPU is an OpenCL accelerated ray tracer that is part of the larger LuxRender suite. Ray tracing has become a stronghold for GPUs in recent years as ray tracing maps well to GPU pipelines, allowing artists to render scenes much more quickly than with CPUs alone

Compute: LuxMark 2.0

Thanks to GTX 980 taking the top spot here, GTX 970 still maintains a small lead over R9 290XU. So even with the GTX 970's weaker performance, it can still manage to outperform AMD's flagship in this case.

For our second set of compute benchmarks we have CompuBench 1.5, the successor to CLBenchmark. We’re not due for a benchmark suite refresh until the end of the year, however as CLBenchmark does not know what to make of GTX 980 and is rather old overall, we’ve upgraded to CompBench 1.5 for this review.

Compute: CompuBench 1.5 - Face Detection

Compute: CompuBench 1.5 - Optical Flow

Compute: CompuBench 1.5 - Particle Simulation 64K

In the cases where the GTX 980 does well, so does the GTX 970. In the cases where the GTX 980 wasn’t fast enough to top the charts, the GTX 970 will be similarly close behind. Overall compared to AMD’s lineup we see the whole gamut, from a tie between the GTX 970 and R9 290XU to victories for either card.

Our 3rd compute benchmark is Sony Vegas Pro 12, an OpenGL and OpenCL video editing and authoring package. Vegas can use GPUs in a few different ways, the primary uses being to accelerate the video effects and compositing process itself, and in the video encoding step. With video encoding being increasingly offloaded to dedicated DSPs these days we’re focusing on the editing and compositing process, rendering to a low CPU overhead format (XDCAM EX). This specific test comes from Sony, and measures how long it takes to render a video.

Compute: Sony Vegas Pro 12 Video Render

As expected, GTX 970 sheds a bit of performance here. AMD still holds a lead here overall, and against GTX 970 that lead is a little bit larger.

Moving on, our 4th compute benchmark is FAHBench, the official Folding @ Home benchmark. Folding @ Home is the popular Stanford-backed research and distributed computing initiative that has work distributed to millions of volunteer computers over the internet, each of which is responsible for a tiny slice of a protein folding simulation. FAHBench can test both single precision and double precision floating point performance, with single precision being the most useful metric for most consumer cards due to their low double precision performance. Each precision has two modes, explicit and implicit, the difference being whether water atoms are included in the simulation, which adds quite a bit of work and overhead. This is another OpenCL test, utilizing the OpenCL path for FAHCore 17.

Compute: Folding @ Home: Explicit, Single Precision

Compute: Folding @ Home: Implicit, Single Precision

Compute: Folding @ Home: Explicit, Double Precision

With the GTX 980 holding such a commanding lead here, even with the GTX 970’s lower performance it still is more than enough to easily beat any other card in single precision Folding @ Home workloads. Only in double precision with NVIDIA’s anemic 1:32 ratio does GTX 970 falter.

Wrapping things up, our final compute benchmark is an in-house project developed by our very own Dr. Ian Cutress. SystemCompute is our first C++ AMP benchmark, utilizing Microsoft’s simple C++ extensions to allow the easy use of GPU computing in C++ programs. SystemCompute in turn is a collection of benchmarks for several different fundamental compute algorithms, with the final score represented in points. DirectCompute is the compute backend for C++ AMP on Windows, so this forms our other DirectCompute test.

Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark

Recently this has been a stronger benchmark for AMD cards than NVIDIA cards, and consequently GTX 970 doesn’t enjoy quite the lead it sees elsewhere. Though not too far behind R9 280X and even R9 290, like GTX 980 it can’t crunch numbers quite fast enough to keep up with R9 290XU.

Synthetics Power, Temperature, & Noise
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  • vred - Friday, September 26, 2014 - link

    Memory chips don't really need heatsinks, but memory VRMs do - so if overclocking memory, you have to watch their temperature and take care of their proper cooling.
  • eanazag - Friday, September 26, 2014 - link

    I am happy to see both Nvidia cards come out packing heat. for once Nvidia isn't totally price gouging at launch. In fact, we should see AMD prices come down soon as AMD reviews Nvidia's sales numbers. The 290 and 290X are pushing like 10 months on the clock at pretty much launch prices. it is about time we the price have a reason to come down. The 970 is the card to do so.

    Assumedly, Nvidia already has the 980 TI taped out for AMDs next response card. I am disappointed to see that there is no builtin audio decoder like in AMD. It means little hope to see many developers leveraging audio hardware to reduce CPU load in games with 5.1+ situations.
  • JlHADJOE - Saturday, September 27, 2014 - link

    I doubt we'll see a 980Ti. Like the 680 before it, the 980 is already a fully enabled chip.
  • Kraelic - Saturday, September 27, 2014 - link

    It is a GM204 upper-midrange chip as were any Gxx04 chips before... this is like the launch of the 680 and 670 GK104 cards, then in the refresh 770 and 760 used those same chips when the 780 GK110 high end came out with the true flagship core.

    There will be a GM210 flagship taking the titan and x80 name, and the GM204 will go into the x70 and x60 cards at a lower price and this refresh is what I am interested in.
  • randomhkkid - Saturday, September 27, 2014 - link

    However like the 780 before it is is also a Gxx04 chip so therefore there will be a Gxx10 chip above it suited to cards like the 980ti as was the case with the 780ti.
  • randomhkkid - Saturday, September 27, 2014 - link

    beaten to it ;)
  • Samus - Sunday, September 28, 2014 - link

    we'll probably see a 980Ti in the form of a 20nm part. even if there is no architectural difference they could tweak it for a smaller process while possibly boosting the clock. who knows...1500MHz GPU & 8GHz GDDR5?
  • squngy - Thursday, November 20, 2014 - link

    I'm not up to date, but if crypto-currency miners are still interested in radeon cards AMD might not rush to lower the price, or if they do the retailers will just pocket the difference and sell at the same price.
  • AnnonymousCoward - Saturday, September 27, 2014 - link

    A 10% OC won't heat a chip to the point of damage. You will most likely first reach the point when the memory fails to function.

    Btw Ryan, you keep saying it's "clocked at 7GHz" but I don't think that's true. Probably need to add the word "effective". Is the real clock 1/2 or 1/4 that?
  • MrSpadge - Saturday, September 27, 2014 - link

    You'll frequently see 1/4 in OC tools. In the end it doesn't matter, both numbers are valid: one is the frequency of the data on the bus (the high marketing number) and the other one is the frequency of the memory chips.

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